
My next animation is here! This one features
Radarn's Kris as she elegantly swallows you up in first person. Of course, there is a nice external sequence afterwards. Unfortunately because I made this in Toonboom, I was unable to make a preloader or a replay button.
The amazing sound work in this was done by
Monsterchow, and the lovely sighs, moans, and groans were done by
Laguna. Both did an excellent job, so check them out! Hope you guys enjoy this one~
You can see the swf here: https://www.dropbox.com/s/jl63axvqa.....wsyou.swf?dl=0

The amazing sound work in this was done by


You can see the swf here: https://www.dropbox.com/s/jl63axvqa.....wsyou.swf?dl=0
Category Artwork (Digital) / Vore
Species Pokemon
Gender Female
Size 700 x 700px
File Size 245.2 kB
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Ohhhhhgosh wow!! Heheh I'm sure this is pretty old news by now, but DAMN that's some lovely animation~!! Much smoother than before, everything's got a nice transition and weight to it, and of course those sounds are a lovely touch! Would love to see more of these in the future for sure if the time ever pops up for more~!
This was absolutely amazing in every way! The artwork, as always, is phenomenal, the animation is gorgeous, ESPECIALLY the struggling belly, and the sound design is perfect! I feel like with you, AdjectiveNounCombo and CakeInferno, we're living in a veritable golden age of vore animation!
Very well done and awesome. <3 Also, for those that may have issues viewing it after downloading, open it, and you will be prompted to choose a program from your computer to open it with, choose Google Chrome or whichever web browser you are using, then open it again and it will play. ^..^
The set up is a lot more simple than Flash, though I was using Animate CC (formerly Flash) before this and moved to Toonboom because Animate had a big problem where it took a long time to save projects. Toonboom just feels better to draw in and has more customization options for brushes, which was another concern of mine, but unfortunately Toonboom does not have Actionscript or any coding involved, so you can't make preloaders or buttons unless you import your project into Flash.
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