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v1.0 I have finished last night. Made in 3D Blender, no textures/teeth/tongue/hair for now.
Soon this guy gona move, but first, I have to wait a little. Bad idea to rig a character right after you made a model.
I hope rotarr will help me with the textures for this guy =3
Soon this guy gona move, but first, I have to wait a little. Bad idea to rig a character right after you made a model.
I hope rotarr will help me with the textures for this guy =3
Category Flash / General Furry Art
Species Exotic (Other)
Gender Male
Size 600 x 800px
Awesome! :D Cool specular for his nose, maybe you could put it on his hooves as well?
Out of curiosity, why do you say it's a good idea to wait before rigging?
Out of curiosity, why do you say it's a good idea to wait before rigging?
very nice! was the block design in the color scheme on purpose?
Did you texture this guy by applying materials to the polygons, or is the square pattern part of an actual texture map?
Are the squares from changing the material/color of the individual polys? It works surprisingly well stylistically.
Looks really good! The model is really well done and it seems to have the same style and feel of your other art too, which is something I really like about it
You may also want to make one last change that I forgot to do when I made my first character model - the initial bend on the hands so it won't look so bad when you rig and animate it. Looks pretty good otherwise.
Looking good!
I assume you did the turntable in Blender?
I don't know if you wanted it to slow down at the end, but here's a tip for smooth begining and endings (if you care):
Once you've got the turntable animated, open up the Grapn editor, make sure all the keying sets are selected, at the bottom of the window open up the "Key" tab and open the "Handle Type" tab, select "Vector".
It gives a constant movement, no slow-downs or speed-ups unless specified by the handle type.
I assume you did the turntable in Blender?
I don't know if you wanted it to slow down at the end, but here's a tip for smooth begining and endings (if you care):
Once you've got the turntable animated, open up the Grapn editor, make sure all the keying sets are selected, at the bottom of the window open up the "Key" tab and open the "Handle Type" tab, select "Vector".
It gives a constant movement, no slow-downs or speed-ups unless specified by the handle type.
Looks great!
I use Sculptris as well, but it seems to be less inclined to give me the desired results for the specific application.
What I mean is it's not good for SL sculpts/mesh.
Still, I love the UI and the smooth controls.
I use Sculptris as well, but it seems to be less inclined to give me the desired results for the specific application.
What I mean is it's not good for SL sculpts/mesh.
Still, I love the UI and the smooth controls.
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