Sister Jallop is Redwall Abbey's lead healer. She is almost always accompanied by her assistant, Sister Papavera. Jallop has been with Redwall Abbey for 15 years. She is the closest thing to a doctor you'll find in Mossflower for now, or for the next few centuries. She knows how to heal you and make you feel safe, but she also knows how to make you feel helpless and make you talk.
Even though everyone likes her, Jallop has a bit of a creep factor, a mysterious darkness. Everyone trusts her and you can count on her to make your ailment go away or how to fix yourself. One thing is for sure, if you go to her, you'll be in HER domain and SHE is in charge. Jallop carries a calm dominance about her. She is also happy to teach and happy to learn.
Redwall and all associated names and places are © Brian Jacques
Character Sheet for Jallop Pastinaca
Nickname(s): The Butcheress, Empress of Pain
Sex/Gender: female
Species: European Hare(Lepus europaeus)
Age: 48
Character Description
Jallop was Redwall Abbey's healer/doctor/surgeon under Abbots Josiah, Serney, and Abbess Gwendolyn. She is the abbey's third healer, a fairly new position in its long history as a place of safety. She came to assist at Redwall Abbey in November of 5630 when the Flea Plague of Marl resurfaced at the abbey. She was a Long Patrol Hare in her early 30s at that time and had more medical expertise than anyone in Mossflower. The flea plague had been brought to Redwall Abbey by the brothers and sisters who recently returned from Marl. One of those was a mouse named Brother Serney Blanders.
Serney was very curious about Jallop, such a strong female with a deep darkness about her. She didn't quite fit the Long Patrol, yet she was right at home getting in harm's way. Jallop explained the epiphany she felt in Marl. The sick Marlfoxes saw her as The Angle of Death instead of their rescuer. Obviously her and the rest of the Long Patrol proved otherwise to their past adversaries. But it was the first time Jallop felt hurt. She didn't want to be seen as a nightmare figure.
"Why in Creation would you think that of yourself?" Serney asked.
Jallop explained how her lack of feelings enabled her to do things that of special interest to the Long Patrol. She was the one that could make vermin talk, and fellow Long Patrol Hares if need be. Her understanding of anthro anatomy came from dismembering vermin corpses in her teens and 20s, sometimes under the approval Sergeant Rubus Improcane. Yes, she was the most skilled healer the Long Patrol had ever had. But her fellow hares were scared to death of her. She was known as the Butcheress and the Empress of Pain throughout Mt. Salamandastron. Sergeant Cornelius Longstride had recently approached her to help him create an elite fighting force where she could, "live to her true potential." She was concerned about who she was becoming as a warrior and wanted to be a healer full time. She returned to Salamandastron and quickly packed.
The Long Patrol high command were sorry see Jallop leave. There was some quiet scoffing, but they wished her luck. She journeyed three weeks in the snow and arrived back at Redwall Abbey January 5, 5631. The next day, she became Sister Jallop Pastinaca, Healer of Redwall Abbey. She took over the quarters of her predecessor, Sister Iris Prink, who passed away a few years back.
The good creatures of Redwall welcomed their new healer. Sister Jallop's calling was heeded well. Creatures from all over Mossflower Country sought the help of Redwall's new healer, and Jallop delivered. Her calm darkness, monotone voice, deadpan stare, and general lack of emotion made creatures afraid of her at first. But it also made folks take her seriously and realize she wasn't a one of the many charlatans around. In fact, even the charlatans came to her and were immediately humbled.
Over the years, Jallop found her emotions because she found true friendship among her fellow abbey dwellers. Especially Brother Serney, who believed everyone had something positive to bring to the world. It was Serney who 'healed' Jallop by helping her focus her dark interests and skills toward a virtuous pursuit. Jallop increased her knowledge of medicine and took on a shy but skilled assistant, a young mousemaid named Papavera. The two have been inseparable since. The small quiet nonthreatening mouse is the perfect compliment to the imposing haremaid.
Her past came back to her with the 5637 eruption of Mt. Salamandastron. The Long Patrol were suddenly all around Redwall Abbey and once again she was seeing and treating some of the same hares she used to. The names Butcheress and Empress of Pain were jokingly thrown around again. The abbeyfolk laughed, but some of the young hares shared stories. It was embarrassing and hurtful to Jallop. She confronted General Thunderfoot, "I am Sister Jallop of Redwall Abbey. Tell your soldiers." He put the disrespect to an end immediately.
Personality
Jallop suffers (or benefits) from a psychopathic disorder causing lack of empathy, lack of emotion, and little ability to discern right from wrong. She KNOWS right from wrong as far as what is accepted in Mossflorian society, but lacks any emotional regard toward it. Unsure how to react appropriately to others' emotions without some guidance.
She thinks very logically and holds deep curiosity of the natural world. She is very intelligent, meticulous, and focused when it comes to tasks. She is patient, which makes her a good listener. She may show little emotion, but she'll remember every conversation she has.
Jallop found true meaning in Redwall Abbey, and that lead her to discover her emotions. In middle age, she finally learned how to have friends and be accepted. She can still switch everything off when the situation calls for it.
Likes/Dislikes
More than anything, Jallop is fascinated with how the anthropomorphic anatomy works. She likes to get inside, dissecting, reconnecting, cracking, healing, disemboweling, alive or dead. She loves her new Redwall friends and their acceptance. She'll take a medical challenge head on, whether it's surgical or medicinal. Enjoys a few good pints of October Ale.
A confusing love/hate relationship with the Long Patrol. After all, they encouraged her to explore her darkest desires and curiosities leading to her present medical expertise. But she knows it was for their benefit, not her's. She doesn't like being feared, although she'll use it to her advantage when needed.
Background/History
Jallop Nina Pastinaca was born on August 13, 5597 in the village of Salamandastron along the River Moss, just north of Mt. Salamandastron. She is the only child of Drentor and Feleen Pastinaca, a hare couple that migrated from the Kingdom of Bresco to escape civil unrest due to drought. Salamandastron, of course, was known as the home of the Long Patrol Hares. Jallop's parents raised her as a Mossflorian so she would blend in. Jallop was a quiet, obediant, well behaved leveret. But it wasn't long before her parents noticed strange things about her.
She rarely cried, laughed, smiled, or frowned. She didn't play, just examined and collected objects. Plants and insects mostly, then reptiles and amphibians, living or dead. She'd kill them, dissect them, reduce them to bones and try to put them back together. Other cubs were frightened of her, called her psycho. When she was 8 years old, she eavesdropped on a conversation among some Long Patrol hares about how to break someone's arm. Two days later, she tried it on local bully. The 10-year-old otter boy's screams were heard across the village. The skinny haremaid cracked the boys arm at the elbow and had him pinned on the ground wetting himself. She moved his broken arm around and was about to cut it open with her knife when she was pulled off. The incident left her a pariah in the village, but of interest to the Long Patrol.
Jallop's parents abandoned her when she was 12, returning to Bresco. Left to fend for herself in Salamandastron, she provided for herself by making tools and trinkets out of bones. Jallop was quite attractive, and sexual favors went a long way. She enjoyed the physical pleasures of sex, but could care less about romance. She liked experimenting with the psychology of using pleasure and pain to manipulate others.
Jallop joined the Long Patrol Cadet Corps when she was 16. She was an obedient recruit, and an average soldier. But she had the stomach for the darker stuff. Using her body as a weapon and methods of killing fascinated her. This was a time of rapid expansion for the Long Patrol under Corporal Thunderfoot. Jallop was in Thunderfoot's unit that often pursued a regional warlord and his horde of bandits. At one encounter, she offered herself as bait.
Jallop's unit hid while she pretended to be a traveler. As soon as a large rat got within reach, she pulled her knife and split his stomach open. As the rest of the gang moved in, the hares pounced and subdued them. "Make them watch." Jallop said quietly. She calmly disemboweled, skinned, and deboned the rat that had approached her. She placed his bloody skinned skull on the ground facing the secured vermin. The act was horrific to both the vermin and Long Patrol. Jallop had never felt so alive.
"This one's your's." Thunderfoot said as he transfered Jallop to the sadistic Sergeant Rubus. Rubus asked Jallop, "What would you like to do?"
"Bring me the dead ones, or....when you need information." she said with her deadpan eyes.
So Jallop became the Butcheress, dismembering corpses, learning as she went. She rarely had to torture vermin because she knew how to use the fear and illusion of pain to extract information. Her reputation was known. Her knowledge of anatomy allowed her to set broken joints, fractures, and safely stitch wounds. Thus rose Jallop the healer.
Jallop found healing more satisfying because it was mutually positive and still fulfilled her interest in anatomy. She continued her position as butcheress and healer of the Long Patrol for the next 7 years, until the 5630 Flea Plague of Marl as described above.
15 years later, Queen Guivderin arrived at Redwall Abbey. To Jallop, Guivderin was a shining example of what a powerful female should be. The two hit it off immediately. Jallop was disgusted by the Long Patrol's distrust of her and fully supported a unified Mossflower. She took private satisfaction in seeing the arrogant Long Patrol return defeated by the Siberians.
Relatives/Family
Jallop has no close surviving family members. She is aware of some first cousins living in the Bresco Kingdom on the Italian Peninsula. They were the ones who informed her of her parents' passing of old age.
World/Setting
Set on planet Earth approximately 50,000 years in the future. All of my Redwall OCs are depicted as they were in the year 5645(Year Zero was when time measurements switched from seasons to years.), the year of the Rendezvous of the Six Armies. Most of Chucky's world is stone aged to medieval at this time, with some increasing industrialization. The most modern cities have technology equivalent to that of Ancient Rome. Worldwide ocean travel exists with celestial navigation, although it is a risky undertaking.
Jallop Pastinaca is from Salamandastron. The ancestral home to badgerlords and hares is a frequent setting in most of the Redwall books. It is described as an extinct volcano on the shore of the Western Sea, and just south of the mouth of the River Moss.
In Jallop's time, the industrial city of Salamandastron straddles the mouth of the River Moss. Water power is used in various methods of manufacturing and forging. A large bridge joins the north and south halves of the city. As the River Moss was a frequent method of invasion to Mossflower Country, this bridge acts as a barrier and can be lowered to block any ship from entering or leaving.
Jallop was 40 and living in Redwall Abbey when the assumed extinct Mt. Salamandastron erupted, destroying the millennia-old home of the Long Patrol. The city of Salamandastron remained intact and continues to flourish under Badgerlord Paulvo the Savvy. Most badgers and the Long Patrol relocated to the forest surrounding Redwall Abbey. This was the start of what would become Mossflower City. Most Redwall stories take place in Mossflower Country. For the purpose of crossover with Chucky's world, Mossflower is what most of Western Europe is known as. Mossflower Proper, covers the Iberian Peninsula. Redwall Abbey sits near what we know as Valladolid, Spain.(yes, I know there are some holes in my geography, but just go with it.) And although this area experiences a semiarid Mediterranean Climate in our time, in Jallop's time, the climate has cooled and Mossflower experiences a climate similar to the rest of Western Europe.
Mossflower Country has no centralized government, just a common language of Mossflorian. It is a collections of kingdoms, species based tribal communities, communal settlements like Redwall Abbey and Mt. Salamandastron, and a few true cities like Southsward and Marl. Its history is that of survival and tribal warfare. Small kingdoms under a feudal system run by a lord or chieftain would trade or fight with each other for better land and resources. Larger communities grew in places where farming was done on a large scale. Redwall Abbey was built between early 4109 and 4129. It became known throughout the regions as a place of sanctuary, and a place of riches. The Redwall book series does a good job of explaining life in Mossflower over the next thousand years or so.
Mossflower began seeing changes in past centuries. Free markets began forming allowing creatures to make a living with their own skills. The quickest change was the sudden lack of 'vermin hordes'. Rats, weasels, stoats, foxes, and other 'vermin' no longer needed to join hordes for survival. The rat city of Blaggot, fox city of Marl, and northern coast trade port of Coltswart where such places. Relations between creatures and kingdoms softened. Internal trade and travel grew, and Mossflower felt smaller.
Most agree that the 5637 eruption of Mt. Salamandastron ended the era of 'Old Mossflower' for good. The displaced Long Patrol became the new horde for a short time. Then a new enemy approached from the east, not set on riches, but on empire building. 'Goodbeast' and 'vermin' alike cowered as the Long Patrol's first attack was efficiently cut down. Was this new invader unstoppable? Can Mossflower put their past permanently behind them and become a nation that fights together? Jallop believes Queen Guivderin is the key to this unity.
Body
Standard fur colors and pattern for a European Hare. Healthy thick female figure, abbey life has made her a little pudgy. Nice butt. Quite attractive other than her 'dead stare' that has always made folks uneasy. She also stands at an imposing 6 feet tall, not including ears, making her the second tallest female in the abbey behind Badgermum Liza.
Many scars on her body from self mutilation, usually hidden by clothing. On hot nights, she wears a light nightgown that reveals some scars. "I was confused when I was young, I cut myself so that I could feel." she would tell young abbeyfolk.
Clothing
Healer's outfit as pictured above. Her dress's dark red color partially camouflages any blood splatters to put a patient at ease. A charcoal grey wimple over her head as standard abbey attire. Single piece nightgown to bed.
Accessories
Various medieval 'medical' instruments that she's improved on throughout the years. She designs most of her surgical tools based on various trades tools, applied to anthro anatomy. She then entrusts forging to Paulvo Hammerfist, the badgerlord's younger brother.
She retains her Long Patrol lance, safely hooked underneath her bed-frame for quick access. She hasn't forgotten how to use it.
Kinks
In her teens and 20s, she would cut herself while masturbating. It helped heighten her dull emotions.
Sexual healing by bringing a patient to orgasm. She doesn't do it often, but there are times when she feels it's the best cure. Usually provided to sexually repressed females, and a small number of males.
Sexuality
Asexual to slightly bisexual. No desire for a partner. Indifferent to males or females as sexual partners.
Sexual Description
Jallop has never had romantic relationship. She enjoys sexual pleasure and penetration, both vaginally and anally. Most of her sexual satisfaction comes from masturbation during her alone time. She has had a few partners over the years, usually one night stands that seemed like a nice thing to do at the time.
Even though everyone likes her, Jallop has a bit of a creep factor, a mysterious darkness. Everyone trusts her and you can count on her to make your ailment go away or how to fix yourself. One thing is for sure, if you go to her, you'll be in HER domain and SHE is in charge. Jallop carries a calm dominance about her. She is also happy to teach and happy to learn.
Redwall and all associated names and places are © Brian Jacques
Character Sheet for Jallop Pastinaca
Nickname(s): The Butcheress, Empress of Pain
Sex/Gender: female
Species: European Hare(Lepus europaeus)
Age: 48
Character Description
Jallop was Redwall Abbey's healer/doctor/surgeon under Abbots Josiah, Serney, and Abbess Gwendolyn. She is the abbey's third healer, a fairly new position in its long history as a place of safety. She came to assist at Redwall Abbey in November of 5630 when the Flea Plague of Marl resurfaced at the abbey. She was a Long Patrol Hare in her early 30s at that time and had more medical expertise than anyone in Mossflower. The flea plague had been brought to Redwall Abbey by the brothers and sisters who recently returned from Marl. One of those was a mouse named Brother Serney Blanders.
Serney was very curious about Jallop, such a strong female with a deep darkness about her. She didn't quite fit the Long Patrol, yet she was right at home getting in harm's way. Jallop explained the epiphany she felt in Marl. The sick Marlfoxes saw her as The Angle of Death instead of their rescuer. Obviously her and the rest of the Long Patrol proved otherwise to their past adversaries. But it was the first time Jallop felt hurt. She didn't want to be seen as a nightmare figure.
"Why in Creation would you think that of yourself?" Serney asked.
Jallop explained how her lack of feelings enabled her to do things that of special interest to the Long Patrol. She was the one that could make vermin talk, and fellow Long Patrol Hares if need be. Her understanding of anthro anatomy came from dismembering vermin corpses in her teens and 20s, sometimes under the approval Sergeant Rubus Improcane. Yes, she was the most skilled healer the Long Patrol had ever had. But her fellow hares were scared to death of her. She was known as the Butcheress and the Empress of Pain throughout Mt. Salamandastron. Sergeant Cornelius Longstride had recently approached her to help him create an elite fighting force where she could, "live to her true potential." She was concerned about who she was becoming as a warrior and wanted to be a healer full time. She returned to Salamandastron and quickly packed.
The Long Patrol high command were sorry see Jallop leave. There was some quiet scoffing, but they wished her luck. She journeyed three weeks in the snow and arrived back at Redwall Abbey January 5, 5631. The next day, she became Sister Jallop Pastinaca, Healer of Redwall Abbey. She took over the quarters of her predecessor, Sister Iris Prink, who passed away a few years back.
The good creatures of Redwall welcomed their new healer. Sister Jallop's calling was heeded well. Creatures from all over Mossflower Country sought the help of Redwall's new healer, and Jallop delivered. Her calm darkness, monotone voice, deadpan stare, and general lack of emotion made creatures afraid of her at first. But it also made folks take her seriously and realize she wasn't a one of the many charlatans around. In fact, even the charlatans came to her and were immediately humbled.
Over the years, Jallop found her emotions because she found true friendship among her fellow abbey dwellers. Especially Brother Serney, who believed everyone had something positive to bring to the world. It was Serney who 'healed' Jallop by helping her focus her dark interests and skills toward a virtuous pursuit. Jallop increased her knowledge of medicine and took on a shy but skilled assistant, a young mousemaid named Papavera. The two have been inseparable since. The small quiet nonthreatening mouse is the perfect compliment to the imposing haremaid.
Her past came back to her with the 5637 eruption of Mt. Salamandastron. The Long Patrol were suddenly all around Redwall Abbey and once again she was seeing and treating some of the same hares she used to. The names Butcheress and Empress of Pain were jokingly thrown around again. The abbeyfolk laughed, but some of the young hares shared stories. It was embarrassing and hurtful to Jallop. She confronted General Thunderfoot, "I am Sister Jallop of Redwall Abbey. Tell your soldiers." He put the disrespect to an end immediately.
Personality
Jallop suffers (or benefits) from a psychopathic disorder causing lack of empathy, lack of emotion, and little ability to discern right from wrong. She KNOWS right from wrong as far as what is accepted in Mossflorian society, but lacks any emotional regard toward it. Unsure how to react appropriately to others' emotions without some guidance.
She thinks very logically and holds deep curiosity of the natural world. She is very intelligent, meticulous, and focused when it comes to tasks. She is patient, which makes her a good listener. She may show little emotion, but she'll remember every conversation she has.
Jallop found true meaning in Redwall Abbey, and that lead her to discover her emotions. In middle age, she finally learned how to have friends and be accepted. She can still switch everything off when the situation calls for it.
Likes/Dislikes
More than anything, Jallop is fascinated with how the anthropomorphic anatomy works. She likes to get inside, dissecting, reconnecting, cracking, healing, disemboweling, alive or dead. She loves her new Redwall friends and their acceptance. She'll take a medical challenge head on, whether it's surgical or medicinal. Enjoys a few good pints of October Ale.
A confusing love/hate relationship with the Long Patrol. After all, they encouraged her to explore her darkest desires and curiosities leading to her present medical expertise. But she knows it was for their benefit, not her's. She doesn't like being feared, although she'll use it to her advantage when needed.
Background/History
Jallop Nina Pastinaca was born on August 13, 5597 in the village of Salamandastron along the River Moss, just north of Mt. Salamandastron. She is the only child of Drentor and Feleen Pastinaca, a hare couple that migrated from the Kingdom of Bresco to escape civil unrest due to drought. Salamandastron, of course, was known as the home of the Long Patrol Hares. Jallop's parents raised her as a Mossflorian so she would blend in. Jallop was a quiet, obediant, well behaved leveret. But it wasn't long before her parents noticed strange things about her.
She rarely cried, laughed, smiled, or frowned. She didn't play, just examined and collected objects. Plants and insects mostly, then reptiles and amphibians, living or dead. She'd kill them, dissect them, reduce them to bones and try to put them back together. Other cubs were frightened of her, called her psycho. When she was 8 years old, she eavesdropped on a conversation among some Long Patrol hares about how to break someone's arm. Two days later, she tried it on local bully. The 10-year-old otter boy's screams were heard across the village. The skinny haremaid cracked the boys arm at the elbow and had him pinned on the ground wetting himself. She moved his broken arm around and was about to cut it open with her knife when she was pulled off. The incident left her a pariah in the village, but of interest to the Long Patrol.
Jallop's parents abandoned her when she was 12, returning to Bresco. Left to fend for herself in Salamandastron, she provided for herself by making tools and trinkets out of bones. Jallop was quite attractive, and sexual favors went a long way. She enjoyed the physical pleasures of sex, but could care less about romance. She liked experimenting with the psychology of using pleasure and pain to manipulate others.
Jallop joined the Long Patrol Cadet Corps when she was 16. She was an obedient recruit, and an average soldier. But she had the stomach for the darker stuff. Using her body as a weapon and methods of killing fascinated her. This was a time of rapid expansion for the Long Patrol under Corporal Thunderfoot. Jallop was in Thunderfoot's unit that often pursued a regional warlord and his horde of bandits. At one encounter, she offered herself as bait.
Jallop's unit hid while she pretended to be a traveler. As soon as a large rat got within reach, she pulled her knife and split his stomach open. As the rest of the gang moved in, the hares pounced and subdued them. "Make them watch." Jallop said quietly. She calmly disemboweled, skinned, and deboned the rat that had approached her. She placed his bloody skinned skull on the ground facing the secured vermin. The act was horrific to both the vermin and Long Patrol. Jallop had never felt so alive.
"This one's your's." Thunderfoot said as he transfered Jallop to the sadistic Sergeant Rubus. Rubus asked Jallop, "What would you like to do?"
"Bring me the dead ones, or....when you need information." she said with her deadpan eyes.
So Jallop became the Butcheress, dismembering corpses, learning as she went. She rarely had to torture vermin because she knew how to use the fear and illusion of pain to extract information. Her reputation was known. Her knowledge of anatomy allowed her to set broken joints, fractures, and safely stitch wounds. Thus rose Jallop the healer.
Jallop found healing more satisfying because it was mutually positive and still fulfilled her interest in anatomy. She continued her position as butcheress and healer of the Long Patrol for the next 7 years, until the 5630 Flea Plague of Marl as described above.
15 years later, Queen Guivderin arrived at Redwall Abbey. To Jallop, Guivderin was a shining example of what a powerful female should be. The two hit it off immediately. Jallop was disgusted by the Long Patrol's distrust of her and fully supported a unified Mossflower. She took private satisfaction in seeing the arrogant Long Patrol return defeated by the Siberians.
Relatives/Family
Jallop has no close surviving family members. She is aware of some first cousins living in the Bresco Kingdom on the Italian Peninsula. They were the ones who informed her of her parents' passing of old age.
World/Setting
Set on planet Earth approximately 50,000 years in the future. All of my Redwall OCs are depicted as they were in the year 5645(Year Zero was when time measurements switched from seasons to years.), the year of the Rendezvous of the Six Armies. Most of Chucky's world is stone aged to medieval at this time, with some increasing industrialization. The most modern cities have technology equivalent to that of Ancient Rome. Worldwide ocean travel exists with celestial navigation, although it is a risky undertaking.
Jallop Pastinaca is from Salamandastron. The ancestral home to badgerlords and hares is a frequent setting in most of the Redwall books. It is described as an extinct volcano on the shore of the Western Sea, and just south of the mouth of the River Moss.
In Jallop's time, the industrial city of Salamandastron straddles the mouth of the River Moss. Water power is used in various methods of manufacturing and forging. A large bridge joins the north and south halves of the city. As the River Moss was a frequent method of invasion to Mossflower Country, this bridge acts as a barrier and can be lowered to block any ship from entering or leaving.
Jallop was 40 and living in Redwall Abbey when the assumed extinct Mt. Salamandastron erupted, destroying the millennia-old home of the Long Patrol. The city of Salamandastron remained intact and continues to flourish under Badgerlord Paulvo the Savvy. Most badgers and the Long Patrol relocated to the forest surrounding Redwall Abbey. This was the start of what would become Mossflower City. Most Redwall stories take place in Mossflower Country. For the purpose of crossover with Chucky's world, Mossflower is what most of Western Europe is known as. Mossflower Proper, covers the Iberian Peninsula. Redwall Abbey sits near what we know as Valladolid, Spain.(yes, I know there are some holes in my geography, but just go with it.) And although this area experiences a semiarid Mediterranean Climate in our time, in Jallop's time, the climate has cooled and Mossflower experiences a climate similar to the rest of Western Europe.
Mossflower Country has no centralized government, just a common language of Mossflorian. It is a collections of kingdoms, species based tribal communities, communal settlements like Redwall Abbey and Mt. Salamandastron, and a few true cities like Southsward and Marl. Its history is that of survival and tribal warfare. Small kingdoms under a feudal system run by a lord or chieftain would trade or fight with each other for better land and resources. Larger communities grew in places where farming was done on a large scale. Redwall Abbey was built between early 4109 and 4129. It became known throughout the regions as a place of sanctuary, and a place of riches. The Redwall book series does a good job of explaining life in Mossflower over the next thousand years or so.
Mossflower began seeing changes in past centuries. Free markets began forming allowing creatures to make a living with their own skills. The quickest change was the sudden lack of 'vermin hordes'. Rats, weasels, stoats, foxes, and other 'vermin' no longer needed to join hordes for survival. The rat city of Blaggot, fox city of Marl, and northern coast trade port of Coltswart where such places. Relations between creatures and kingdoms softened. Internal trade and travel grew, and Mossflower felt smaller.
Most agree that the 5637 eruption of Mt. Salamandastron ended the era of 'Old Mossflower' for good. The displaced Long Patrol became the new horde for a short time. Then a new enemy approached from the east, not set on riches, but on empire building. 'Goodbeast' and 'vermin' alike cowered as the Long Patrol's first attack was efficiently cut down. Was this new invader unstoppable? Can Mossflower put their past permanently behind them and become a nation that fights together? Jallop believes Queen Guivderin is the key to this unity.
Body
Standard fur colors and pattern for a European Hare. Healthy thick female figure, abbey life has made her a little pudgy. Nice butt. Quite attractive other than her 'dead stare' that has always made folks uneasy. She also stands at an imposing 6 feet tall, not including ears, making her the second tallest female in the abbey behind Badgermum Liza.
Many scars on her body from self mutilation, usually hidden by clothing. On hot nights, she wears a light nightgown that reveals some scars. "I was confused when I was young, I cut myself so that I could feel." she would tell young abbeyfolk.
Clothing
Healer's outfit as pictured above. Her dress's dark red color partially camouflages any blood splatters to put a patient at ease. A charcoal grey wimple over her head as standard abbey attire. Single piece nightgown to bed.
Accessories
Various medieval 'medical' instruments that she's improved on throughout the years. She designs most of her surgical tools based on various trades tools, applied to anthro anatomy. She then entrusts forging to Paulvo Hammerfist, the badgerlord's younger brother.
She retains her Long Patrol lance, safely hooked underneath her bed-frame for quick access. She hasn't forgotten how to use it.
Kinks
In her teens and 20s, she would cut herself while masturbating. It helped heighten her dull emotions.
Sexual healing by bringing a patient to orgasm. She doesn't do it often, but there are times when she feels it's the best cure. Usually provided to sexually repressed females, and a small number of males.
Sexuality
Asexual to slightly bisexual. No desire for a partner. Indifferent to males or females as sexual partners.
Sexual Description
Jallop has never had romantic relationship. She enjoys sexual pleasure and penetration, both vaginally and anally. Most of her sexual satisfaction comes from masturbation during her alone time. She has had a few partners over the years, usually one night stands that seemed like a nice thing to do at the time.
Category Artwork (Digital) / All
Species Rodent (Other)
Gender Female
Size 540 x 800px
Wow talk about a real gray character! On the one hand Jal's knowledge of medicine and biology is a boon for RedWall Abby and medicine as a whole, but you are right about her creep factor! If not for being a healer by role and title, Jal could very well made a unnervingly good inquisitor able to pry secrets from the enemy by unfathomable tortures...
Quite the character, Chucky.
Quite the character, Chucky.
Thanks. She kinda knew she would turn into something terrible if she stayed with The Long Patrol. Despite her psychosis, she had enough awareness to think, "I don't think I should be doing these things."
For a lead healer at Redwall Abbey, why do I get the feeling she's hiding a bunch of butcher knives on the table behind her?
Not a very...shall we say 'traditional' hare out of Jacque's Redwall universe, but interesting nonetheless. While she doesn't follow that type of spectrum, she does add to the argument that I've always had regarding the characters of Redwall. Surely throughout all of Mossflower throughout the years Redwall Abbey's been around, there hasn't been an occasional hare, mouse, mole, etc. that didn't have a few screws loose here and there. On the other side, is it fair to argue that all rats, foxes, ferrets, etc were all just naturally evil? I get that Jacques intentionally set it up like that, but think of the potential in storytelling if you had the occasional character who went against this traditional setup. I like this character, she's definitely pretty different.
I share your argument with the Redwall characters. Jacques broke the mold on occasion, but not often enough as far as I'm concerned. I remember there was one otter character in the later books that ate his kills, and there were some statements about how violent Cregga Roseyes could be under the bloodwrath.
If I remember correctly, most of the Redwall books ended with an epilogue written by whoever the current abbey recorder was. So I pondered, what if all the Redwall books were only what the abbey recorders were told to write? And if history is written by the winners, of course they're going to make themselves look rosy. Anyway, that's way deeper than Jacques probably ever meant to go, but it's fun. Glad you like her.
If I remember correctly, most of the Redwall books ended with an epilogue written by whoever the current abbey recorder was. So I pondered, what if all the Redwall books were only what the abbey recorders were told to write? And if history is written by the winners, of course they're going to make themselves look rosy. Anyway, that's way deeper than Jacques probably ever meant to go, but it's fun. Glad you like her.
Cregga is actually one of my favorite badgers. I named my pandarien warrior on WoW after her. XD You're right though, there have been a few exceptions. I don't remember the otter that ate his kills though, I might not have read that one yet. As for the Abbey recorders thing, that's also an interesting thing to consider, but you're right, that is actually pretty deeper than Jacques intended.
Heh....now this is probably the most interesting character you've done so far in your (I don't even know what to call this) series. I'm not usually so morbid, but...hmmm....I can see why she was called "the Butcheress". Her time as Redwall Abbey'a healer seems to have awakened some her latent emotions.
Yeah she was fun. I guess you could call this my Chucky/Redwall crossover. I think the next webcomic will be my own Redwall fan comic with these characters. It's been on my mind a lot.
World/Setting:
"The most modern cities have technology equivalent to that of Ancient Rome"
Prior to the Old Mossflower/New Mossflower era, had there been a far-reaching empire like Ancient Rome?
"The most modern cities have technology equivalent to that of Ancient Rome"
Prior to the Old Mossflower/New Mossflower era, had there been a far-reaching empire like Ancient Rome?
There probably were. When you consider that large empires rose and fell long before Rome, Mossflower would likely have experienced the same thing. The ruins of these empires would still be around to some extent. The founders of Redwall came from an older civilization called Loamhedge, its ruins are revisited in the later book, Mattimeo. Redwall Abbey itself is built on the ruins of Castle Kotir. The books don't describe how old these places are, but they're certainly part of a civilization that once was.
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