Commissioned by zanylunatic
Here we find Ida Knowe and her friend 'Kitty' (a play on 'kitsune') making a bit of mischief in some wealthy person's living room. Or maybe a side room. Whatever it is, it's expensively furnished with ornate couches, end tables, and a thick pristine carpet--which makes it even more thrilling (or just plain evil) to waltz in from the garden and track muddy footprints all over it :D The joint is probably so huge that it'll be some time before their antics are discovered. And at that they'll have plausible deniablility since their shoes are now clean--all the mud was left on the carpet :D
Technical:
So yes, as described above, the scene called for a rich-looking room for the characters to do their deed. Neither of us are interior designers (at least I know I'm not). Working from a reference image I quickly realized that the room layout (it had a low table in the center) did not leave enough room to place the characters. So, I fired up SketchUp Make (the free stand-alone version that went out of support in 2017) to craft a 3D model of the room, with placeholder blocks representing the couches and lamp table. Doing it this way also allowed me to adjust the camera angle (if you find the reference image somewhere, you'll see the perspective is different).
Once I had camera angle view I could use, I set about digitally penciling the room and drew in the couches using the photo as a detail guide and the 3D placeholders on a layer beneath for the perspective. While I was able to sample colors from the photo, all the detail work was hand-drawn, and all the fiddly scrollwork detail took a good long time to shade and highlight (especially given that I was essntially only able to work on this during weekends and holidays). Several additional layers were employed just for overall lighting and shadow effects, as well as to make the light coming through the window actually look brighter than the room.
Lastly I searched up some examples of a hardwood floor, then took the sample and perspective skew-and-stretch till it aligned with the room and furniture. Some additional shadow layers provided the under-furniture darkness and shadow beneath the characters, finally culminating in the muddy footprints and some lineart color to finish things off. I wish I knew what kind of time I put into this, but unlike Krita, Clip Studio Paint does not have any sort of project timer that I'm aware of. All in all, I think this is the most detailed and intricate backdrop I've ever done. Pity a lot of the coloring detail isn't visible in the reduced-size copy here. Not having a 4k monitor on my main laptop, I wouldn't be able to see the whole thing at full size anyway :D
Digital artwork done in Clip Studio Paint EX. Seventeen layers (not including reference images), 26MB .CLIP file. Project ID# 485
Here we find Ida Knowe and her friend 'Kitty' (a play on 'kitsune') making a bit of mischief in some wealthy person's living room. Or maybe a side room. Whatever it is, it's expensively furnished with ornate couches, end tables, and a thick pristine carpet--which makes it even more thrilling (or just plain evil) to waltz in from the garden and track muddy footprints all over it :D The joint is probably so huge that it'll be some time before their antics are discovered. And at that they'll have plausible deniablility since their shoes are now clean--all the mud was left on the carpet :D
Technical:
So yes, as described above, the scene called for a rich-looking room for the characters to do their deed. Neither of us are interior designers (at least I know I'm not). Working from a reference image I quickly realized that the room layout (it had a low table in the center) did not leave enough room to place the characters. So, I fired up SketchUp Make (the free stand-alone version that went out of support in 2017) to craft a 3D model of the room, with placeholder blocks representing the couches and lamp table. Doing it this way also allowed me to adjust the camera angle (if you find the reference image somewhere, you'll see the perspective is different).
Once I had camera angle view I could use, I set about digitally penciling the room and drew in the couches using the photo as a detail guide and the 3D placeholders on a layer beneath for the perspective. While I was able to sample colors from the photo, all the detail work was hand-drawn, and all the fiddly scrollwork detail took a good long time to shade and highlight (especially given that I was essntially only able to work on this during weekends and holidays). Several additional layers were employed just for overall lighting and shadow effects, as well as to make the light coming through the window actually look brighter than the room.
Lastly I searched up some examples of a hardwood floor, then took the sample and perspective skew-and-stretch till it aligned with the room and furniture. Some additional shadow layers provided the under-furniture darkness and shadow beneath the characters, finally culminating in the muddy footprints and some lineart color to finish things off. I wish I knew what kind of time I put into this, but unlike Krita, Clip Studio Paint does not have any sort of project timer that I'm aware of. All in all, I think this is the most detailed and intricate backdrop I've ever done. Pity a lot of the coloring detail isn't visible in the reduced-size copy here. Not having a 4k monitor on my main laptop, I wouldn't be able to see the whole thing at full size anyway :D
Digital artwork done in Clip Studio Paint EX. Seventeen layers (not including reference images), 26MB .CLIP file. Project ID# 485
Category Artwork (Digital) / General Furry Art
Species Unspecified / Any
Gender Female
Size 1280 x 731px
Probably one of your more immaculate backdrops! Doubt any of your characters would live in these digs, doesn't suit their personalities ;)
I pictured these two as being at a party and getting into some mischief in some part of the mansion that sees little traffic simply because the place is so big. But maybe they're canoncally well-off? I dunno :)
As for my own OC's, in my headcanon, they live in a kinda-sorta dorm-like apartment complex, with private apartments facing into a common social area where the residents spend most of their time. But that gets explored when I get back into my old comc.
As for my own OC's, in my headcanon, they live in a kinda-sorta dorm-like apartment complex, with private apartments facing into a common social area where the residents spend most of their time. But that gets explored when I get back into my old comc.
All they need to do is the couch and the Rick James will be complete
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