I explicitly let izaak do whatever he wants wi this picture (and its art sources) in anyway anywhere anytime, including uploads to any website he uses.
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Why did I decide to do sprites in the style of the Game Boy and Color?
I actually had an idea of organising all of Izaak's formes int one picture. I decided that a 'character select' would fit. My plans were that I would make one that would be accurate to the Game Boy Color. However, I did not have the necessary experience with pixel art a the time.
This day, upon learning of Izaak's birthday, I honestly wanted to give him a birthday present... something that I wanted to do since years ago, especially since I wanted to express my gratitude of me being wit him. I remembered my 'character select' ide a this point. Though I postponed that idea due to that idea needing proper time and care, I decided that making sprites based on the Game Boy and Color would be neat. After all, I have been doing a lot of character sprite art lately, plus I liked the challenge o fitting everything in a 8*16 canvas.
(The Game Boy had two background layers and an object layer. Objects can be 8*8 or 8*16 pixels in size. They also can only have three colours... actually four, since one of those is a 'transparent' colour. What you may consider 'sprites' are actually multiple objects that are linked together through code.)
I picked the Slavic Drakon because that forme has historical value. I picked the North American Dragon because that is his current forme. I picked both because they both exemplify his torical, imaginative qualities.
The colours of bo the Slavic sprites and the North American sprites were sampled from the Pokémon Puzzle Challenge game.
I feel a little worse abou thi sprite. While I am glad that I could sprite the long hair in a way that does not block th eye, there i some blending between the wing and the tail. Another problem is tha th eye is actually a transparent pixel due to me running out of colours and the other colours blending wi the other forms, though, since that essentially 'frees up' th eye colour, this may have been a good thing after all if I am going to do the rest of his formes. (That 'freeing up', in addition to having to match the North American sprite, is the reason why the Slavic sprite also has a transparent eye.) At least I like how I make the thighs thick... complete with toe claws!
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Izaak → izaak
═══════════════════════════════
Why did I decide to do sprites in the style of the Game Boy and Color?
I actually had an idea of organising all of Izaak's formes int one picture. I decided that a 'character select' would fit. My plans were that I would make one that would be accurate to the Game Boy Color. However, I did not have the necessary experience with pixel art a the time.
This day, upon learning of Izaak's birthday, I honestly wanted to give him a birthday present... something that I wanted to do since years ago, especially since I wanted to express my gratitude of me being wit him. I remembered my 'character select' ide a this point. Though I postponed that idea due to that idea needing proper time and care, I decided that making sprites based on the Game Boy and Color would be neat. After all, I have been doing a lot of character sprite art lately, plus I liked the challenge o fitting everything in a 8*16 canvas.
(The Game Boy had two background layers and an object layer. Objects can be 8*8 or 8*16 pixels in size. They also can only have three colours... actually four, since one of those is a 'transparent' colour. What you may consider 'sprites' are actually multiple objects that are linked together through code.)
I picked the Slavic Drakon because that forme has historical value. I picked the North American Dragon because that is his current forme. I picked both because they both exemplify his torical, imaginative qualities.
The colours of bo the Slavic sprites and the North American sprites were sampled from the Pokémon Puzzle Challenge game.
I feel a little worse abou thi sprite. While I am glad that I could sprite the long hair in a way that does not block th eye, there i some blending between the wing and the tail. Another problem is tha th eye is actually a transparent pixel due to me running out of colours and the other colours blending wi the other forms, though, since that essentially 'frees up' th eye colour, this may have been a good thing after all if I am going to do the rest of his formes. (That 'freeing up', in addition to having to match the North American sprite, is the reason why the Slavic sprite also has a transparent eye.) At least I like how I make the thighs thick... complete with toe claws!
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Izaak → izaak
Category Artwork (Digital) / Fantasy
Species Western Dragon
Gender Male
Size 360 x 320px
Listed in Folders
You did wonderfully on this one too, thank you so much for both of these!~
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