In the northern hemisphere of Ravillia, is a great mountain range that stretches from the most northern sea, to the center of Ravillia's heart. Throughout the years, the mountain range has been called different names, but it's most recent name, is Rahfar. It was named such by the dragon Rakant, who made his lair into the mountains and claimed the area as his territory. Later joined by his mate, Takaani, together they both call the mountain range home in a hidden mountain lair somewhere within the stretch of mountains.
Rahfar prevents passage from the east to west coast unless it's circumvented by traveling far to the south, adding several weeks to travel, or using the only passage through the mountain range. Rakant made this passage a strategic way of gaining wealth and influence in his earlier years of owning the territory, but later down the time-line, Rakant was tasked with repenting for his many crimes by his blood flight. Rakant did this, but making a sanctuary at the western end of the passage; this sanctuary would provide a new beginning for people fleeing from varying circumstances from war, to abusive families. Although Rahfar could not be a permanent home for the refugees that are given a new beginning, it did become a home for a select few. The Sanctuary needed protection from the outside, so a wall had to be constructed, so a few human families were permitted to settle just between the first two mountains in exchange for building the wall. Two master-class dwarven smith brothers joined the Rahfar family to assist in overseeing the construction of it's facilities and to provide the needed equipment. An elven alchemist later joins after being outcast by his brethren, the alchemist serves as Rahfar's healer. The wall is completed, the Sanctuary, built into the mountain, reaches it's final stages. Lastly, the Sanctuary needed guardians, so when five dishonored knights arrived in Rahfar, Rakant assessed them keenly, before invading their spirits and morphing their souls to take on an imprint of his own. Thus, the dragon knights are born, bipedal dragons with great strength, flight, and a history of combat experience.
During the final days of the Sanctuary's construction, Rakant is paid a visit from a red dragon that attempts to claim Rakant's territory. The exchange is brief, but the challenger is dispatched, leaving Rakant with a predicament. The red dragon had a clan of Kobolds under his rule, without a master, the kobolds sought Rakant as their new master, but Rakant does not enjoy the presence of servants. Instead, the kobolds are given permission to stay in Rahfar with the other residents in exchange for their service as protectors and to assist with the maintenance of the settlement. Comfortable, Rakant and Takaani leave Rahfar to develop itself for years, paying regular visits for varying reasons.
Years go by, and the kingdoms to the east begin to grow in power and aggression, the need to protect Muir'Beinn (the new nation declared by the dragons Rakant and Takaani) grew. As such, a secondary settlement became necessary, and so Rahfar's eastern end was developed. Similarly to it's western sister, the Rahfar east Sanctuary has a wall constructed with the assistance of Rakant and Takaani, guards are assigned from the human families as payment for living within Rahfar at no other cost. The dragon knights are assigned patrols to help guard the borders of Rahfar, and to this day the settlement remains untouched by hostile forces thanks to a combined effort.
A final addition to the selective settlement arrives in the form of five Razzalonian Lizards, expert artificers that are capable of crafting mechanical wonders. They're given permission to stay are residents in exchange for their research and services.
This wonderful piece was done by https://twitter.com/WildBlackWing as the first of many environmental pieces.
In my world, Eialm, Rahfar was the very first named location. Over years of private stories and RP with Takaani , the place has seen dramatic changes and updates. In the above text, is a summary of events that I deemed important enough to mention but certainly doesn't encompass everything the place has been through. It feels amazing to start giving these locations a visual representation.
Just to assist with some of the names above,
Eialm- The world/realm
Ravillia- The continent Rahfar resides within.
Muir'Beinn- The nation Rakant and Takaani has declared, residing on the north west of Ravillia.
Eialm and it's contents belong to me, do not use.
Rahfar prevents passage from the east to west coast unless it's circumvented by traveling far to the south, adding several weeks to travel, or using the only passage through the mountain range. Rakant made this passage a strategic way of gaining wealth and influence in his earlier years of owning the territory, but later down the time-line, Rakant was tasked with repenting for his many crimes by his blood flight. Rakant did this, but making a sanctuary at the western end of the passage; this sanctuary would provide a new beginning for people fleeing from varying circumstances from war, to abusive families. Although Rahfar could not be a permanent home for the refugees that are given a new beginning, it did become a home for a select few. The Sanctuary needed protection from the outside, so a wall had to be constructed, so a few human families were permitted to settle just between the first two mountains in exchange for building the wall. Two master-class dwarven smith brothers joined the Rahfar family to assist in overseeing the construction of it's facilities and to provide the needed equipment. An elven alchemist later joins after being outcast by his brethren, the alchemist serves as Rahfar's healer. The wall is completed, the Sanctuary, built into the mountain, reaches it's final stages. Lastly, the Sanctuary needed guardians, so when five dishonored knights arrived in Rahfar, Rakant assessed them keenly, before invading their spirits and morphing their souls to take on an imprint of his own. Thus, the dragon knights are born, bipedal dragons with great strength, flight, and a history of combat experience.
During the final days of the Sanctuary's construction, Rakant is paid a visit from a red dragon that attempts to claim Rakant's territory. The exchange is brief, but the challenger is dispatched, leaving Rakant with a predicament. The red dragon had a clan of Kobolds under his rule, without a master, the kobolds sought Rakant as their new master, but Rakant does not enjoy the presence of servants. Instead, the kobolds are given permission to stay in Rahfar with the other residents in exchange for their service as protectors and to assist with the maintenance of the settlement. Comfortable, Rakant and Takaani leave Rahfar to develop itself for years, paying regular visits for varying reasons.
Years go by, and the kingdoms to the east begin to grow in power and aggression, the need to protect Muir'Beinn (the new nation declared by the dragons Rakant and Takaani) grew. As such, a secondary settlement became necessary, and so Rahfar's eastern end was developed. Similarly to it's western sister, the Rahfar east Sanctuary has a wall constructed with the assistance of Rakant and Takaani, guards are assigned from the human families as payment for living within Rahfar at no other cost. The dragon knights are assigned patrols to help guard the borders of Rahfar, and to this day the settlement remains untouched by hostile forces thanks to a combined effort.
A final addition to the selective settlement arrives in the form of five Razzalonian Lizards, expert artificers that are capable of crafting mechanical wonders. They're given permission to stay are residents in exchange for their research and services.
This wonderful piece was done by https://twitter.com/WildBlackWing as the first of many environmental pieces.
In my world, Eialm, Rahfar was the very first named location. Over years of private stories and RP with Takaani , the place has seen dramatic changes and updates. In the above text, is a summary of events that I deemed important enough to mention but certainly doesn't encompass everything the place has been through. It feels amazing to start giving these locations a visual representation.
Just to assist with some of the names above,
Eialm- The world/realm
Ravillia- The continent Rahfar resides within.
Muir'Beinn- The nation Rakant and Takaani has declared, residing on the north west of Ravillia.
Eialm and it's contents belong to me, do not use.
Category Artwork (Digital) / Scenery
Species Unspecified / Any
Gender Any
Size 1280 x 714px
Comments