I got a colored ref of Palaestra here from Zubuzz! Looka this suit wowowowow.
I adopted this design from WolfRider
Name: Zenia
Alias: Palaestra
Species: Dolphin
Gender: Female
Height: 6'7
Overview: Zenia has been around for a long, long time. Her employers and allies don't know the full extent of it all, but what few hints she lets slip suggest that she has been around for over two thousand years. Zenia has, in fact, been around for this long. The dolphin was imbued with divine gifts in ancient times as long as she could keep an oath. Strength, speed, durability, and freedom from aging were all hers if she used it for good.
Zenia has kept her end of the bargain for thousands of years, rarely taking any breaks. She's fought in countless armies for the causes of order and justice. She's also lost a great many friends in combat, causing her to become quite serious and abrasive over the many years. In the peaceful world that she inhabits, she works as a hero by the name Palaestra.
On top of her other abilities, she's got power in her voice. She can give her words power, power enough to command the weak or defeated. Her commands are magically binding if not resisted. Palaestra loves to use this to humiliate villains. She goes about as hard as she can with this against villains and is much crueler to those who don't give her a good fight. While she's oath bound to not abuse this toooo much, she's fond of issuing these to deal with henchmen quickly and easily. Occasionally, she'll be slightly more polite about it and use it to make civilians disperse.
Palaestra is familiar with most forms of martial arts but prefers wrestling. She's great at it, but isn't a good teacher. She has no patience for new people. Most hero organizations keep her away from new recruits, as she tends to discourage them from continuing in heroic careers at even small mistakes. She does have good intentions, though. She's trained up many apprentices over the years, but after watching so many die she's become very solitary. She views herself as bad luck, and since she's more than capable of handling most situations herself, she likes to work alone.
Palaestra is a bit of a blood knight. She's come to enjoy combat, but hate its effects on others. She desires a good fight more than anything and only really respects strength. She defends the weak out of a sense of duty, but will happily show any weaklings who oppose her why they shouldn't. That is, if they can resist her commands and face her in the first place. She loves to fight strong villains, ones she doesn't need to hold back against. Her oath doesn't allow her to just rip and tear, so in most fights she has to pull all her punches. It's a welcome challenge to fight on something other than easy mode, so she gets very into a fight with a powerful villain. If you're strong enough to make her exert herself, perhaps your defeat will be less painful. If she has fun, you might too.
Zenia is reluctant to work much in the Kayfabe scene. She enjoys it as a game, but doesn't play along much with the press. Honestly, its a fun way for her to let off some steam. The dolphin prefers the real thing, but can't deny her desire to dominate some so-called villains. Whether it's sparring or some other fun. It's hard for her to get attached, and she's still too much for most, but she does participate sometimes. She's rarely requested since she always wins.
Off the clock, Zenia is still quite disciplined, but is much more approachable than when working. She prefers the more quiet activities and doesn't drink She loves to go get food with her friends or head to a park. Hiking and diving are her favorites. The world has changed quite a lot over the years, and she loves to see the sights!
Abilities:
Palaestra does not age. She's remained this way for over a thousand years
She is extremely strong, able to lift several tons with ease. She needs to hold back in almost every situation because of her strength.
She's exceptionally durable. She can take bullets with only some bruising. It's very difficult to harm her with normal means. Magically enhanced weaponry or prolonged exposure to exceptionally high temperatures can do some damage, though.
The dolphin is capable of issuing simple commands that those who cannot resist must follow. She can really project her voice too, so there's quite a bit of range on it!
She can echolocate! Beep beep.
Palaestra's tail is very powerful and she can do quite a lot with it. She's pretty much never unarmed.
While she is trained in many forms of martial arts, she prefers wrestling to them all. It's mostly a theming thing, but there's a nostalgic connection to it for her.
She's quite a good swimmer! Even for dolphins, she's quite amazing. Her discipline over the years has allowed her to really get her form down. This is only complimented by her strength and stamina.
As an aquatic anthro, she can work up quite the smell. She's a hard worker and mostly solitary. She isn't particularly bothered by her own aroma so she can get pretty rank.
I adopted this design from WolfRider
Name: Zenia
Alias: Palaestra
Species: Dolphin
Gender: Female
Height: 6'7
Overview: Zenia has been around for a long, long time. Her employers and allies don't know the full extent of it all, but what few hints she lets slip suggest that she has been around for over two thousand years. Zenia has, in fact, been around for this long. The dolphin was imbued with divine gifts in ancient times as long as she could keep an oath. Strength, speed, durability, and freedom from aging were all hers if she used it for good.
Zenia has kept her end of the bargain for thousands of years, rarely taking any breaks. She's fought in countless armies for the causes of order and justice. She's also lost a great many friends in combat, causing her to become quite serious and abrasive over the many years. In the peaceful world that she inhabits, she works as a hero by the name Palaestra.
On top of her other abilities, she's got power in her voice. She can give her words power, power enough to command the weak or defeated. Her commands are magically binding if not resisted. Palaestra loves to use this to humiliate villains. She goes about as hard as she can with this against villains and is much crueler to those who don't give her a good fight. While she's oath bound to not abuse this toooo much, she's fond of issuing these to deal with henchmen quickly and easily. Occasionally, she'll be slightly more polite about it and use it to make civilians disperse.
Palaestra is familiar with most forms of martial arts but prefers wrestling. She's great at it, but isn't a good teacher. She has no patience for new people. Most hero organizations keep her away from new recruits, as she tends to discourage them from continuing in heroic careers at even small mistakes. She does have good intentions, though. She's trained up many apprentices over the years, but after watching so many die she's become very solitary. She views herself as bad luck, and since she's more than capable of handling most situations herself, she likes to work alone.
Palaestra is a bit of a blood knight. She's come to enjoy combat, but hate its effects on others. She desires a good fight more than anything and only really respects strength. She defends the weak out of a sense of duty, but will happily show any weaklings who oppose her why they shouldn't. That is, if they can resist her commands and face her in the first place. She loves to fight strong villains, ones she doesn't need to hold back against. Her oath doesn't allow her to just rip and tear, so in most fights she has to pull all her punches. It's a welcome challenge to fight on something other than easy mode, so she gets very into a fight with a powerful villain. If you're strong enough to make her exert herself, perhaps your defeat will be less painful. If she has fun, you might too.
Zenia is reluctant to work much in the Kayfabe scene. She enjoys it as a game, but doesn't play along much with the press. Honestly, its a fun way for her to let off some steam. The dolphin prefers the real thing, but can't deny her desire to dominate some so-called villains. Whether it's sparring or some other fun. It's hard for her to get attached, and she's still too much for most, but she does participate sometimes. She's rarely requested since she always wins.
Off the clock, Zenia is still quite disciplined, but is much more approachable than when working. She prefers the more quiet activities and doesn't drink She loves to go get food with her friends or head to a park. Hiking and diving are her favorites. The world has changed quite a lot over the years, and she loves to see the sights!
Abilities:
Palaestra does not age. She's remained this way for over a thousand years
She is extremely strong, able to lift several tons with ease. She needs to hold back in almost every situation because of her strength.
She's exceptionally durable. She can take bullets with only some bruising. It's very difficult to harm her with normal means. Magically enhanced weaponry or prolonged exposure to exceptionally high temperatures can do some damage, though.
The dolphin is capable of issuing simple commands that those who cannot resist must follow. She can really project her voice too, so there's quite a bit of range on it!
She can echolocate! Beep beep.
Palaestra's tail is very powerful and she can do quite a lot with it. She's pretty much never unarmed.
While she is trained in many forms of martial arts, she prefers wrestling to them all. It's mostly a theming thing, but there's a nostalgic connection to it for her.
She's quite a good swimmer! Even for dolphins, she's quite amazing. Her discipline over the years has allowed her to really get her form down. This is only complimented by her strength and stamina.
As an aquatic anthro, she can work up quite the smell. She's a hard worker and mostly solitary. She isn't particularly bothered by her own aroma so she can get pretty rank.
Category All / All
Species Unspecified / Any
Gender Any
Size 2370 x 1555px
Listed in Folders
Really digging the redesign of her, glad she has a good home <3
Eeee! Glad you like it! Hope to keep putting her to good use!
Eeee! Glad ya like! I worked hard with Zubuzz and some others to get the colors right!
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