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I did say I wouldn't go back & change the name, but I meant at the moment of time it was.
Anyway, here's my Eclipse Sage once more. Now with her intended name.
Name: Venilia
Age: 18 (Born in between Irmalinda & Wilfreda)
Gender: Female
Race: 1/2 Human, 1/2 Mermaid
Character Class: Eclipse Sage
Affiliations: Olympian Family, Fairy Tail
Stamp Location: Right breast
Magic Type: Eclipsed Heart
Design Inspiration: Princess Ivy from Fire Emblem Engage (Main Body, Hairstyle, and Personality Basis), Angela's Spellbinder outfit (Sage Uniform), Kate from Mario Tennis: Power Tour (Casual Clothes), Murasaki from Senran Kagura (Physique), Giant Pacific Octopus (Tentacles in Octomaid Form)
Height: 5'8''
Weight: 126lbs.
Tentacle Length: 7m. (22ft.)
Skin Tone: Light
Eye Color: Heterochromia (Right eye is pink, left eye is brown)
Hair Color: Blue
Hair Length: Elbow Length
Measurements: B41''-W23''-H35''
Distinguishing Features: Sun & Moon shaped birthmarks above & below eyes, respectively
Good Points: Intelligent, Polite, Formal, Kind, Caring, Affectionate, Sisterly, Loyal, Flirtatious, Insightful
Bad Points: Shameless, Can be overly doting
Likes: Mud Baths, Quicksand (Immensely), Ballgowns, Revealing Clothes, Eclipses, Blood Moon nights, Beaches, Mudflats, Jungles, Dragons, Libraries, Magic Shows, Nature Walks
Dislikes: Dark Guilds, Fel Magic, Cloudy Nights, Poachers, Polluters, Book burnings, Perverts, Dirty Old Men
Biography: Venilia is one of the many 1/2 mermaids born to Junichiro & Palutena, being born days in between Irmalinda & Wilfreda, making her part of the 3rd line of 1/2 mermaids being born into the family. Venilia is one of the few in the family to surpass her mother in terms of bust size, third only to her sister Malila. Venilia possesses a K-Cup bust, yet her breasts are 1 inch bigger than Palutena's. Venilia grew up with great respect for her father, and a strong sense of justice. So, like many of her siblings have done, she wished to become a fighter to help him in his never ending struggle to keep her homeworld of Olympus safe from evildoers wherever they may arise. She one day found that she had a pension for using light & shadow magic, and took time to master learning how to use both, even if it meant having to cast both magics at once. Venilia proved to be a natural with both in addition to using Sinkomancy. However, not simply satisfied with using just magic, Venilia also learned how to fight with a sword as well, giving her ways to defend herself in physical combat if it came down to it. Before long, when Vanilia finished combat training, she, along with her father & her other Fairy Tail themed sisters, were permitted to become part of the Fairy Tail Guild itself, receiving her stamp almost immediately, getting it upon her right breast. So now she is recognized as a powerful mage among Fairy Tail & fights to help bring peace to its world, along with fighting to maintain peace in her homeworld of Olympus, and she stands ever ready to lend her services when asked. As one might expect from those on Juni's family, Venilia is a friendly girl, having inherited the same kind & caring nature that her parents have. She is also very flirtatious, but it is known to reach into shameless territory every now & then as Venilia is never afraid to flaunt her breasts when possible, and she also has no shame about flashing her butt. However, she has her limits fortunately as she will not entertain the sickest of perverts, and does not like the idea of amusing dirty old men at all. Needless to say that she likes to go out on days or nights of eclipses, but gets especially excited when a total lunar eclipse results in a blood moon. Venilia is a proven absolute mudlark, never hesitating to throw herself in quicksand the moment she finds evidence of some nearby, and discovers a pit of it in the vicinity. Makes the best cream pies & cakes.
Abilities: Being 1/2 mermaid, Venilia is able to transform into her mermaid form at any time she enters the water. But Venilia primarily transforms in fresh, or seawater. And like her mother & siblings, Venilia strongly prefers the water to be clean before she thinks about transforming. Given that she is an octomaid, Venilia naturally has 8 octopus tentacles, each one lined with powerful suckers that ensure a firm grip on anyone she wraps them around, and once she has a hold, it is unlikely that she will let go for a long while. Venilia is best described as an Eclipse Sage, a master of using both Light & Dark magic. In fact, her magic is referred to as Eclipsed Heart as a result. To best channel her magic, Venilia uses what would be strongest during the time of day. If it's day, then her light magic is at its strongest, whereas during the night, the honor belongs to dark magic. Her magics have equal strength at dusk & dawn, granted twilight is the setting of sun & moon, respectively. Aside from this, Venilia has talents with Sinkomancy as well, but she primarily uses it for fun, sinking anyone she can without warning. That is to say that she has uses for it in battle, too. Combat wise, she is also good with a sword & carries one at all times as opposed to wielding staves. Yet her sword is a runesword, thus enabling it to be a magic weapon. Her starting gear, magics, and spells are as follows.
Azure Runesword: Venilia's personal runesword. Fashioned in the shape of a dao, this blade has enough strength to cut apart enemies that may resist Venilia's magic. Venilia can enchant the runes on her sword to give it different effects.
Sinkomancy: A form of Geomancy specially made to focus on creating quicksand & other similar sinky traps. Venilia is not shy about using it on other girls, but won't shy away from attempting to use it on some boys. Results with the latter tend to vary though. There is no limit on what Venilia can create.
Holy Bolt: Venilia fires of a bolt of pure light at either one foe, or a huge number of foes depending on how many foes are in the area.
Nosferatu: Venilia envelops her target in chilling dark power & drains them of their energy to heal herself.
Lucid Barrier: Venilia projects a barrier of light around a number of her allies in range that protects them from physical attacks. If undead were to strike this barrier, they would be burned to ash. Unless the undead is a friend.
Black Barrier: Venilia sets up a shadowy shield that also protects against physical attacks, but it also has a chance to curse attackers with shadow pain for a while.
Light Force: Venilia unleashes a bombardment of light spheres that harm foes in range with harmful explosive bursts of light.
Dark Force: Similar to Light Force, but this attacks with explosive dark spheres instead of light.
Lucent Beam: Venilia bombards her chosen target with beams of pure light, eradicating any force of enemy darkness with ease. She can charge this up to hit more than one target.
Void Beam: Similar to Lucent Beam, but this uses beams of pure darkness rather than light. This is effective on those who dare to use the light for evil purposes. It too can be charged up to hit more than one foe, but it also opens up a blackhole that sucks in enemies that're too close to it, dragging them into a damaging dimension that'll surely kill the victims dragged in upon spitting them back out.
Purge: A long range holy spell that deals heavy light damage from afar. In some instances, it even lives up to its name as it can cure those afflicted with curses & other magical ailments upon being struck.
Shadowshot: A long range dark spell. Venilia launches a large orb of darkness that then fires upon any enemies in its vicinity. Those hit may find their shadows momentarily stitched down.
Swamp: Venilia forms a light purple bottomless swamp beneath her chosen targets, causing them to sink into it until they disappear into it. It is the light counterpart to Mire.
Mire: Venilia launches a big glob of sticky slime at a chosen opponent, and the slime will repeatedly damage the target it is stuck to. In rare cases, the slime can curse the slimed victim to sink. It is the dark counterpart to Swamp.
Lightsaber: Venilia enchants her allies' weapons, if they have any, to be able to deal holy damage to enemies hit by their enchanted weapons.
Darksaber: Venilia enchants her allies' weapons, if they have any, to be able to deal shadow damage to enemies hit by their enchanted weapons.
Sunburst: Venilia charges up a great amount of light magic infused with the heat of the sun before launching it at a group of enemies. If it hits the ground, or an enemy, the ball of magic will explode with great force & burn all those caught into the blast.
Darkburst: Venilia charges up a great amount of dark magic infused with the coolness of the moon before launching it at a group of enemies. This will also detonate upon hitting an enemy, or the ground, but this will also open a void that drags enemies into a damaging dark dimension. The void lingers for a few seconds before vanishing.
Bloodmoon Aethereus: "The Bloodmoon Beckons/The Sky glows a great crimson/And the darkness sings. Bloodmoon Aetherus!" Venilia 's ultimate spell & the heart of her mastery of light & dark magic. Venilia eclipses the sun, or moon, depending on which is up, with a crimson orb, turning the sky blood red. The orb will then rain down damaging red bolts of light & shadow on different targets. Those that get hit may get burned, or freeze. When finished, Venilia brings the orb back down into her own hands, and launches it at those who took the worst damage, making the orb explode & dish out even heavier damage. Only when the orb explodes does the sky return to normal.
Fairy Tail: Hiro Mashima
Venilia was made by me, and belong solely to me
Anyway, here's my Eclipse Sage once more. Now with her intended name.
Name: Venilia
Age: 18 (Born in between Irmalinda & Wilfreda)
Gender: Female
Race: 1/2 Human, 1/2 Mermaid
Character Class: Eclipse Sage
Affiliations: Olympian Family, Fairy Tail
Stamp Location: Right breast
Magic Type: Eclipsed Heart
Design Inspiration: Princess Ivy from Fire Emblem Engage (Main Body, Hairstyle, and Personality Basis), Angela's Spellbinder outfit (Sage Uniform), Kate from Mario Tennis: Power Tour (Casual Clothes), Murasaki from Senran Kagura (Physique), Giant Pacific Octopus (Tentacles in Octomaid Form)
Height: 5'8''
Weight: 126lbs.
Tentacle Length: 7m. (22ft.)
Skin Tone: Light
Eye Color: Heterochromia (Right eye is pink, left eye is brown)
Hair Color: Blue
Hair Length: Elbow Length
Measurements: B41''-W23''-H35''
Distinguishing Features: Sun & Moon shaped birthmarks above & below eyes, respectively
Good Points: Intelligent, Polite, Formal, Kind, Caring, Affectionate, Sisterly, Loyal, Flirtatious, Insightful
Bad Points: Shameless, Can be overly doting
Likes: Mud Baths, Quicksand (Immensely), Ballgowns, Revealing Clothes, Eclipses, Blood Moon nights, Beaches, Mudflats, Jungles, Dragons, Libraries, Magic Shows, Nature Walks
Dislikes: Dark Guilds, Fel Magic, Cloudy Nights, Poachers, Polluters, Book burnings, Perverts, Dirty Old Men
Biography: Venilia is one of the many 1/2 mermaids born to Junichiro & Palutena, being born days in between Irmalinda & Wilfreda, making her part of the 3rd line of 1/2 mermaids being born into the family. Venilia is one of the few in the family to surpass her mother in terms of bust size, third only to her sister Malila. Venilia possesses a K-Cup bust, yet her breasts are 1 inch bigger than Palutena's. Venilia grew up with great respect for her father, and a strong sense of justice. So, like many of her siblings have done, she wished to become a fighter to help him in his never ending struggle to keep her homeworld of Olympus safe from evildoers wherever they may arise. She one day found that she had a pension for using light & shadow magic, and took time to master learning how to use both, even if it meant having to cast both magics at once. Venilia proved to be a natural with both in addition to using Sinkomancy. However, not simply satisfied with using just magic, Venilia also learned how to fight with a sword as well, giving her ways to defend herself in physical combat if it came down to it. Before long, when Vanilia finished combat training, she, along with her father & her other Fairy Tail themed sisters, were permitted to become part of the Fairy Tail Guild itself, receiving her stamp almost immediately, getting it upon her right breast. So now she is recognized as a powerful mage among Fairy Tail & fights to help bring peace to its world, along with fighting to maintain peace in her homeworld of Olympus, and she stands ever ready to lend her services when asked. As one might expect from those on Juni's family, Venilia is a friendly girl, having inherited the same kind & caring nature that her parents have. She is also very flirtatious, but it is known to reach into shameless territory every now & then as Venilia is never afraid to flaunt her breasts when possible, and she also has no shame about flashing her butt. However, she has her limits fortunately as she will not entertain the sickest of perverts, and does not like the idea of amusing dirty old men at all. Needless to say that she likes to go out on days or nights of eclipses, but gets especially excited when a total lunar eclipse results in a blood moon. Venilia is a proven absolute mudlark, never hesitating to throw herself in quicksand the moment she finds evidence of some nearby, and discovers a pit of it in the vicinity. Makes the best cream pies & cakes.
Abilities: Being 1/2 mermaid, Venilia is able to transform into her mermaid form at any time she enters the water. But Venilia primarily transforms in fresh, or seawater. And like her mother & siblings, Venilia strongly prefers the water to be clean before she thinks about transforming. Given that she is an octomaid, Venilia naturally has 8 octopus tentacles, each one lined with powerful suckers that ensure a firm grip on anyone she wraps them around, and once she has a hold, it is unlikely that she will let go for a long while. Venilia is best described as an Eclipse Sage, a master of using both Light & Dark magic. In fact, her magic is referred to as Eclipsed Heart as a result. To best channel her magic, Venilia uses what would be strongest during the time of day. If it's day, then her light magic is at its strongest, whereas during the night, the honor belongs to dark magic. Her magics have equal strength at dusk & dawn, granted twilight is the setting of sun & moon, respectively. Aside from this, Venilia has talents with Sinkomancy as well, but she primarily uses it for fun, sinking anyone she can without warning. That is to say that she has uses for it in battle, too. Combat wise, she is also good with a sword & carries one at all times as opposed to wielding staves. Yet her sword is a runesword, thus enabling it to be a magic weapon. Her starting gear, magics, and spells are as follows.
Azure Runesword: Venilia's personal runesword. Fashioned in the shape of a dao, this blade has enough strength to cut apart enemies that may resist Venilia's magic. Venilia can enchant the runes on her sword to give it different effects.
Sinkomancy: A form of Geomancy specially made to focus on creating quicksand & other similar sinky traps. Venilia is not shy about using it on other girls, but won't shy away from attempting to use it on some boys. Results with the latter tend to vary though. There is no limit on what Venilia can create.
Holy Bolt: Venilia fires of a bolt of pure light at either one foe, or a huge number of foes depending on how many foes are in the area.
Nosferatu: Venilia envelops her target in chilling dark power & drains them of their energy to heal herself.
Lucid Barrier: Venilia projects a barrier of light around a number of her allies in range that protects them from physical attacks. If undead were to strike this barrier, they would be burned to ash. Unless the undead is a friend.
Black Barrier: Venilia sets up a shadowy shield that also protects against physical attacks, but it also has a chance to curse attackers with shadow pain for a while.
Light Force: Venilia unleashes a bombardment of light spheres that harm foes in range with harmful explosive bursts of light.
Dark Force: Similar to Light Force, but this attacks with explosive dark spheres instead of light.
Lucent Beam: Venilia bombards her chosen target with beams of pure light, eradicating any force of enemy darkness with ease. She can charge this up to hit more than one target.
Void Beam: Similar to Lucent Beam, but this uses beams of pure darkness rather than light. This is effective on those who dare to use the light for evil purposes. It too can be charged up to hit more than one foe, but it also opens up a blackhole that sucks in enemies that're too close to it, dragging them into a damaging dimension that'll surely kill the victims dragged in upon spitting them back out.
Purge: A long range holy spell that deals heavy light damage from afar. In some instances, it even lives up to its name as it can cure those afflicted with curses & other magical ailments upon being struck.
Shadowshot: A long range dark spell. Venilia launches a large orb of darkness that then fires upon any enemies in its vicinity. Those hit may find their shadows momentarily stitched down.
Swamp: Venilia forms a light purple bottomless swamp beneath her chosen targets, causing them to sink into it until they disappear into it. It is the light counterpart to Mire.
Mire: Venilia launches a big glob of sticky slime at a chosen opponent, and the slime will repeatedly damage the target it is stuck to. In rare cases, the slime can curse the slimed victim to sink. It is the dark counterpart to Swamp.
Lightsaber: Venilia enchants her allies' weapons, if they have any, to be able to deal holy damage to enemies hit by their enchanted weapons.
Darksaber: Venilia enchants her allies' weapons, if they have any, to be able to deal shadow damage to enemies hit by their enchanted weapons.
Sunburst: Venilia charges up a great amount of light magic infused with the heat of the sun before launching it at a group of enemies. If it hits the ground, or an enemy, the ball of magic will explode with great force & burn all those caught into the blast.
Darkburst: Venilia charges up a great amount of dark magic infused with the coolness of the moon before launching it at a group of enemies. This will also detonate upon hitting an enemy, or the ground, but this will also open a void that drags enemies into a damaging dark dimension. The void lingers for a few seconds before vanishing.
Bloodmoon Aethereus: "The Bloodmoon Beckons/The Sky glows a great crimson/And the darkness sings. Bloodmoon Aetherus!" Venilia 's ultimate spell & the heart of her mastery of light & dark magic. Venilia eclipses the sun, or moon, depending on which is up, with a crimson orb, turning the sky blood red. The orb will then rain down damaging red bolts of light & shadow on different targets. Those that get hit may get burned, or freeze. When finished, Venilia brings the orb back down into her own hands, and launches it at those who took the worst damage, making the orb explode & dish out even heavier damage. Only when the orb explodes does the sky return to normal.
Fairy Tail: Hiro Mashima
Venilia was made by me, and belong solely to me
Category Story / Portraits
Species Humanoid
Gender Female
Size 50 x 50px
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