
REFRESH if the image appears too small to read.
Excuse any spelling errors :P
Some more crap I thought of that may be helpful for artists. I'm trying to put together a list of tips that changed the way I drew so they can hopefully give others a new perspective as well.
Rules can be broken more easily once you know what they are. The first bit about balance I could honestly go on forever. I see a lot of drawings where the furry would be falling over, and a lot of it has to do with the fact you can't pose a digitigrade character precisely the same way you'd pose a plantigrade. I don't know EXACTLY what the centre of gravity would be on a digitigrade character but I estimate it's a bit higher than a plantigrade, which makes it easier for them to tip over.
Eye direction is another one. I see way too many furries boning someone while staring at potted plants or off into space. Kinda calls into question whether they're even enjoying themselves, yeah?
The bit about characterization I did not learn from an art teacher. I learned it from an acting teacher who taught us 'acting for animators.' He completely changed how I think about drawing and characterization. The pose should be informed by who the character is, their motivations, not just what they're doing.
I may do one on expression if I have the chance. These are sort of fun to do but it's hard for me to just sit down and think of these things off the top of my head, so I've just been jotting down points as I remember them until I have enough for a tutorial.
As always, these are things I've learned that work for me, but it's your art and you can decide what you want to do with it. I'm by no means an expert. (Also, just because I know these things doesn't mean I always get it right either hehe)
Excuse any spelling errors :P
Some more crap I thought of that may be helpful for artists. I'm trying to put together a list of tips that changed the way I drew so they can hopefully give others a new perspective as well.
Rules can be broken more easily once you know what they are. The first bit about balance I could honestly go on forever. I see a lot of drawings where the furry would be falling over, and a lot of it has to do with the fact you can't pose a digitigrade character precisely the same way you'd pose a plantigrade. I don't know EXACTLY what the centre of gravity would be on a digitigrade character but I estimate it's a bit higher than a plantigrade, which makes it easier for them to tip over.
Eye direction is another one. I see way too many furries boning someone while staring at potted plants or off into space. Kinda calls into question whether they're even enjoying themselves, yeah?
The bit about characterization I did not learn from an art teacher. I learned it from an acting teacher who taught us 'acting for animators.' He completely changed how I think about drawing and characterization. The pose should be informed by who the character is, their motivations, not just what they're doing.
I may do one on expression if I have the chance. These are sort of fun to do but it's hard for me to just sit down and think of these things off the top of my head, so I've just been jotting down points as I remember them until I have enough for a tutorial.
As always, these are things I've learned that work for me, but it's your art and you can decide what you want to do with it. I'm by no means an expert. (Also, just because I know these things doesn't mean I always get it right either hehe)
Category Artwork (Digital) / Tutorials
Species Unspecified / Any
Gender Any
Size 1000 x 5000px
File Size 2.61 MB
Thank you so much for this, it is extremely informative! Thanks to that 'characterization' part, I'm going to do some sketches of my various characters in order to get a better feel for them, using their poses to bring out the specific characteristics that are integral to them. I'd never really thought about it that much, but now that I've seen this tutorial it's something that I will be really thinking about when I go to draw poses. Thanks very much again! <3
These are fantastic, thank you so much for posting them! It's hard to come by quality tips/tutorials these days. So many 'art books' are just step-by-step 'this is how you draw a plane' or 'this is how you draw an anime character', but don't really offer concise, focused material like this.
I hope to see more!
I hope to see more!
I have a number of art books that are much more useful than the 'draw a horse like this' ones. My favourites are Joe Weatherly's animal drawing books and Figure Drawing by Michael Hampton. They deal with structural construction/gesture drawing and working from life rather than using step-by-step guides. Hampton's book is also the only one where I've seen him separate the muscle groups with colour so you can see each one individually. A lot of anatomy books have such detailed illustrations that it's difficult to really distinguish the muscles apart from one another.
ahh, I use the collection feature for this: http://bingles.deviantart.com/favourites/4070596
Collection of the best tutorials I've found accross dA
Collection of the best tutorials I've found accross dA
Favorited again. I am really loving these tutorials. Keep them coming!
My only comment is regarding the first pose suggestion. Works fine with someone bending over, say to pick up a penny or something. Though I suppose the exception would be someone actually bending over with their feet together to touch their toes, or stretching before a workout.
Looks great!
My only comment is regarding the first pose suggestion. Works fine with someone bending over, say to pick up a penny or something. Though I suppose the exception would be someone actually bending over with their feet together to touch their toes, or stretching before a workout.
Looks great!
The same rules apply in the case of someone bending over double to touch their toes. Most people have to stick their butt out a little to bring their centre of gravity closer to their feet. Example here: http://www.fitness-training-at-home.....chstanding.jpg
If you want a perfectly straight leg, you gotta balance out on the opposite side another way. This woman's put her hands on the other side of her to keep her balance rather than sticking out her butt, but this obviously required a lot more flexibility. http://1.bp.blogspot.com/_1UXwNEnRE....._your_toes.jpg
If you want a perfectly straight leg, you gotta balance out on the opposite side another way. This woman's put her hands on the other side of her to keep her balance rather than sticking out her butt, but this obviously required a lot more flexibility. http://1.bp.blogspot.com/_1UXwNEnRE....._your_toes.jpg
goody The OC has a set have bat wings that I mostly use at best a second set have hands to help expression the characters mood or at best the mood of the pic she be in. Shoulde i try using the wings in a different way or try showing them of to help a different charasitic to the OC?
Bat wings are anatomically a lot like hands, so having the character use them that way is a good idea. Also our hands are really important to expression so that's good as well. Only thing I might suggest is that the wings, depending on how large and/or heavy, will probably change the character's posture a little. Not too much, but they may tend to lean forward just a bit in order to compensate for the added weight on their shoulders, so to speak. Otherwise their body language is entirely dependent on their personality :P
Balance is, like, my biggest issue. Every time I draw a character he looks as if he'll topple over, which was pretty discouraging and is why I haven't drawn a single thing in months :P (which is really a stupid reason). This is pretty straight-forward and to the point, and next time I pick up a pencil I'll definitely be practicing with this.
Thanks for posting this, they are actually nice and make sense.
Specially your explanation about balance. I kind of got a grip about it while drawing the human skeleton back in Art School, and it's useful for it. Sadly I lack the ability to use this knowledge about balance (I always feel my work SO stiff and without any dynamic!)...I'm probably a herp-derp.
But still, awesome tutorial and nice job on it as well. I loved all of it!
Specially your explanation about balance. I kind of got a grip about it while drawing the human skeleton back in Art School, and it's useful for it. Sadly I lack the ability to use this knowledge about balance (I always feel my work SO stiff and without any dynamic!)...I'm probably a herp-derp.
But still, awesome tutorial and nice job on it as well. I loved all of it!
Very informative. I really need to pay more attention to balance especially and your explanation and breakdown are really simple and detailed. I'll definitely put more focus into those areas when I do my full body pictures. Thanks so much for the lesson! *gives apple to teacher* ^^
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