Furry game, "Cactus Mayhem": update
4 years ago
So after half a week, I finally published a polished version of the game.
It's still tough but that's the point, the idea is to improve your score, and if you win ? Well ... more score !
- more balanced combats
- new animations and sounds
- new enemy
- more art
- fresh scoring system with combos and carnages
- lot of fixes and improvement
EDIT: option to change the difficulty
Have fun:
I'll try to publish a new update this saturday to add the boss and a perks system ^^
It's still tough but that's the point, the idea is to improve your score, and if you win ? Well ... more score !
- more balanced combats
- new animations and sounds
- new enemy
- more art
- fresh scoring system with combos and carnages
- lot of fixes and improvement
EDIT: option to change the difficulty
Have fun:
https://malerouille.itch.io/cactus-mayhem
https://malerouille.itch.io/cactus-mayhem
https://malerouille.itch.io/cactus-mayhem
I'll try to publish a new update this saturday to add the boss and a perks system ^^
I'm still having trouble with the mouse sensitivity for turning while running around, sometimes it gets pretty disorienting. I don't know if it's too high in the game or if I need to turn it down on my end but I'll check. Does the character turn too fast for you?