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Why Lusty Labyrinth remake took so long
5 months ago
If you haven't played Lusty Labyrinth yet, what are you waiting for!
https://bahamutdragons.itch.io/lusty-labyrinth
So, Lusty Labyrinth is out, before the end of 2023 too, which wasn't an explicit goal but it's still nice to be able to start the next year knowing I don't have this project looming over me. Honestly, while it did take significantly longer than I had hoped to convert the Flash version to Unity, I'm really happy with the final version that I'm releasing.
That being said, I had hopes to make Lusty Labyrinth into something more, either that specific project, or have it lead to another project. In fact, since starting the remake of Lusty Labyrinth, I also started 3 other furry adult game projects, each with different artists, which unfortunately didn't come to fruition. I do want to showcase what has been made sometimes, I would just have to replace the assets I use with other ones. None of the projects made it very far, but it was still interesting to see the potential. They were pretty varied as well, from a brawler to a first person shooter, and then one was a side scroller.
As for Lusty Labyrinth, early in development of the remake I had hoped to make it into something a bit more, basically start with what it was, then start adding stuff like a super attack or revise some of the mechanics to make them more engaging. Unfortunately the project took so long to get here that I ended up scrapping all of those. No specific designs had been marked down for these either, since my focus was more on the potential new games I might end up making.
I do hope people enjoy this blast from the past, it's been nice to revisit as well, and now for 2024, I can start clean and focus on something new and different. Exactly what that is however, we'll all have to figure that out. Frankly, probably work since I've been doing some entrepreneurship with a friend. We'll see.
https://bahamutdragons.itch.io/lusty-labyrinth
So, Lusty Labyrinth is out, before the end of 2023 too, which wasn't an explicit goal but it's still nice to be able to start the next year knowing I don't have this project looming over me. Honestly, while it did take significantly longer than I had hoped to convert the Flash version to Unity, I'm really happy with the final version that I'm releasing.
That being said, I had hopes to make Lusty Labyrinth into something more, either that specific project, or have it lead to another project. In fact, since starting the remake of Lusty Labyrinth, I also started 3 other furry adult game projects, each with different artists, which unfortunately didn't come to fruition. I do want to showcase what has been made sometimes, I would just have to replace the assets I use with other ones. None of the projects made it very far, but it was still interesting to see the potential. They were pretty varied as well, from a brawler to a first person shooter, and then one was a side scroller.
As for Lusty Labyrinth, early in development of the remake I had hoped to make it into something a bit more, basically start with what it was, then start adding stuff like a super attack or revise some of the mechanics to make them more engaging. Unfortunately the project took so long to get here that I ended up scrapping all of those. No specific designs had been marked down for these either, since my focus was more on the potential new games I might end up making.
I do hope people enjoy this blast from the past, it's been nice to revisit as well, and now for 2024, I can start clean and focus on something new and different. Exactly what that is however, we'll all have to figure that out. Frankly, probably work since I've been doing some entrepreneurship with a friend. We'll see.
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I'm glad it works still; I do like playing those from time to time <3
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