Views: 143855
Submissions: 18
Favs: 4161
~GroveDev
Team ACC - Messing with RPG Maker MV
'GROVEDEV' - GroveDev (RegalBuster) sirizike
https://grovedev.itch.io/groverpgnsfw
'GROVEDEV' - GroveDev (RegalBuster) sirizike
https://grovedev.itch.io/groverpgnsfw
Gallery
This user has no submissions.
Recently Watched
Stats
Comments Earned: 623
Comments Made: 105
Journals: 12
Comments Made: 105
Journals: 12
Featured Journal
Update on things + Prowler!
4 months ago
Hello all! It's been a while, apologies for the silence! Since the release of the Prowler Demo last August we've both been very busy with life, head-down in studies for the bulk of Aug - Nov, oversees trips in Dec - Jan and more.
But now it's finally time for an update on our plans. We've decided that our plan moving forward will be as follows:
1. Finish a proper build of PROWLER and release it
2. Return to GROVE to complete Dark Places Pt. 2
3. See where the wind takes us from there...
We've posted some previews over on our Twitter account (@RegalBuster) as well. Hope you find it all interesting and exciting!
---
As for some Prowler-related details:
Behind the scenes we've been doing some improvements to systems based on feedback, including but not limited to:
- Crafting inventory improvements
- Key rebinding
- Shifting the game towards lewder forms of combat, allowing more cheek outside of 'capture' and defeat scenes.
As for content density, we're aiming for:
- 5 enemies total (incl. the 2 demo enemies), each with at least two full fledged capture scenes
- 2 fleshed out locales to explore with unique map nodes and things to discover
- More equipment to wear, and traps to avoid (or not...)
- NPCs to meet, and the first few chapters of Prowler's story to enjoy (NPC previews on our Twitter)!
---
Thanks for sticking by us all this time!
- RegalBuster & SirIzike
https://twitter.com/regalbuster
But now it's finally time for an update on our plans. We've decided that our plan moving forward will be as follows:
1. Finish a proper build of PROWLER and release it
2. Return to GROVE to complete Dark Places Pt. 2
3. See where the wind takes us from there...
We've posted some previews over on our Twitter account (@RegalBuster) as well. Hope you find it all interesting and exciting!
---
As for some Prowler-related details:
Behind the scenes we've been doing some improvements to systems based on feedback, including but not limited to:
- Crafting inventory improvements
- Key rebinding
- Shifting the game towards lewder forms of combat, allowing more cheek outside of 'capture' and defeat scenes.
As for content density, we're aiming for:
- 5 enemies total (incl. the 2 demo enemies), each with at least two full fledged capture scenes
- 2 fleshed out locales to explore with unique map nodes and things to discover
- More equipment to wear, and traps to avoid (or not...)
- NPCs to meet, and the first few chapters of Prowler's story to enjoy (NPC previews on our Twitter)!
---
Thanks for sticking by us all this time!
- RegalBuster & SirIzike
https://twitter.com/regalbuster
User Profile
Accepting Trades
No Accepting Commissions
No
This user has not added any information to their profile.
Agumon