Views: 114972
Submissions: 445
Favs: 94279
~Ralek
I use Scraps for alternate versions and sketches
I don't mind horny comments at all, but full-blown rp'ing, soliciting commissions from my fans, or advertising in my comments or shouts will get you blocked.
Heya! My name's Ralek and I'm an animator/artist.
I've been drawing for 12 years now. I focused on pony for several years before moving back over to furry. If you're looking for older art I've drawn, you can search my personal archive of over 3000 images!
I specialize in harder domination pictures, I will occasionally post gore, death, watersports, prolapse, rape, and branding. But not much harder than that.
I heavily prefer and sometimes require my characters being included in commissions, YCH's, and trades, so if you don't like them I probably wouldn't follow me.
My socials:
Main website ∙ BlueSky ∙ Twitter ∙ SubscribeStar ∙ InkBunny ∙ SoFurry ∙ PillowFort ∙ Weasyl ∙ Discord ∙ Derpibooru ∙ E621 ∙ Mastodon ∙ Trello ∙ Merch Store
Commissions: Ask
Commission info, read first.
Trades: Ask
Collab: Ask
I do not use F-List, Second Life, or other RP platforms. If you see my characters on there, it's not me. Please send them to me so I can report them.
On a related note, do not use art of my or my commissioner's characters that you did not specifically commission for RPing in any way.
Stats
Comments Earned: 1887
Comments Made: 69
Journals: 7
Comments Made: 69
Journals: 7
Featured Journal
Thoughts on my commission process [Pt 2]
a year ago
Thanks everyone for all the feedback about commissions! I think I've narrowed down what I might want to do, but I still have a couple things to iron out:
The idea: Open commissions indefinitely.
1. Work with people to craft their ideas into something I'd like to draw, if possible.
2. Add them to the end of a commission waitlist, without any payment. The waitlist can be as long as needed.
3. Work from the commission waitlist in roughly chronological order.
4. When someone's next up, ask if they still want the idea and take payment if so.
- If they don't want that specific idea but still want the slot, we can talk about a new one.
- If the original idea is no longer something I want to draw, let them know and work with them to change it if possible.
- If they want extra time such as for payment, they can push their slot back 5, 10, however many slots.
- If they don't respond in time or say they don't want it, on to the next person no problem. Maybe they can pass it to someone else if they have a good idea too.
5. In between regular commission cycle, I will also occasionally do requests, gifts, art trades, stream commissions, YCHs, personal art, etc.
The (pretty major) problems:
- Some commission ideas are pretty close to unsalvageable. Since I'm into nearly every fetish if done right, it's usually because the characters are not attractive to me. Because coms are permanently open, I would have to straight up tell these people that I am not interested in doing a commission for them with that character. This will cause a lot of mental stress on me, and likely make some people very upset because they may think it's something wrong with their character. And it wouldn't be like 5% of characters, I'd estimate about 60% of characters I wouldn't be interested in drawing, so this is going to be a problem I need to either get used to or fix somehow.
- I'm usually pretty silent about why I choose to draw certain commission ideas and not others because the long list of reasons is rather stupid, but there are a plethora of things that can happen between accepting the com slot and getting to it that will make me not want to draw that specific idea or even character anymore. I don't know how to deal with that other than just being vague and saying 'Your turn is up next but I don't really feel comfortable with this anymore, could we think of something else?'. Especially if they saw me draw the sameish thing the day before or shortly after. I guess I could work in the 'volatility' of an idea at the time of discussing it?
- How would I handle pricing? Would I lock in a price at the time of accepting the com, or surprise them with the price when their turn comes around? Maybe give a possible price range but say it's just an estimate and I'll have a better idea when I get to them? There's no obligation to take a com when your turn comes up so I don't see what's wrong with that.
As for how to ease into this method and diffuse the initial small wave of people, I'd likely open up and get all the commission ideas together and sorted out until they teeter off, then put it all through a list randomizer to choose the starting order at first. After that, just tack on new commissions to the end.
Any thoughts or concerns? Has anyone else done this or know any artists that do?
The idea: Open commissions indefinitely.
1. Work with people to craft their ideas into something I'd like to draw, if possible.
2. Add them to the end of a commission waitlist, without any payment. The waitlist can be as long as needed.
3. Work from the commission waitlist in roughly chronological order.
4. When someone's next up, ask if they still want the idea and take payment if so.
- If they don't want that specific idea but still want the slot, we can talk about a new one.
- If the original idea is no longer something I want to draw, let them know and work with them to change it if possible.
- If they want extra time such as for payment, they can push their slot back 5, 10, however many slots.
- If they don't respond in time or say they don't want it, on to the next person no problem. Maybe they can pass it to someone else if they have a good idea too.
5. In between regular commission cycle, I will also occasionally do requests, gifts, art trades, stream commissions, YCHs, personal art, etc.
The (pretty major) problems:
- Some commission ideas are pretty close to unsalvageable. Since I'm into nearly every fetish if done right, it's usually because the characters are not attractive to me. Because coms are permanently open, I would have to straight up tell these people that I am not interested in doing a commission for them with that character. This will cause a lot of mental stress on me, and likely make some people very upset because they may think it's something wrong with their character. And it wouldn't be like 5% of characters, I'd estimate about 60% of characters I wouldn't be interested in drawing, so this is going to be a problem I need to either get used to or fix somehow.
- I'm usually pretty silent about why I choose to draw certain commission ideas and not others because the long list of reasons is rather stupid, but there are a plethora of things that can happen between accepting the com slot and getting to it that will make me not want to draw that specific idea or even character anymore. I don't know how to deal with that other than just being vague and saying 'Your turn is up next but I don't really feel comfortable with this anymore, could we think of something else?'. Especially if they saw me draw the sameish thing the day before or shortly after. I guess I could work in the 'volatility' of an idea at the time of discussing it?
- How would I handle pricing? Would I lock in a price at the time of accepting the com, or surprise them with the price when their turn comes around? Maybe give a possible price range but say it's just an estimate and I'll have a better idea when I get to them? There's no obligation to take a com when your turn comes up so I don't see what's wrong with that.
As for how to ease into this method and diffuse the initial small wave of people, I'd likely open up and get all the commission ideas together and sorted out until they teeter off, then put it all through a list randomizer to choose the starting order at first. After that, just tack on new commissions to the end.
Any thoughts or concerns? Has anyone else done this or know any artists that do?
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