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I said that I'd begin the rest of my 1/2 Mermaid OC production in May, but May is right around the corner.
Plus, the new Zelda OCs I've got listed were appearing as I was imagining them.
So I'm getting them out of the way. Here's the first one. A Dancer.
⦁ Name: Allura
⦁ Age: 18 (Day younger than Avonmora)
⦁ Gender: Female
⦁ Race: 1/2 Human, 1/2 Mermaid
⦁ Adventuring Occupation: Charming Dancer
⦁ Design Inspiration: Terra Branford (Main Body, Hairstyle, and Personality Basis), Shara from Altair: A Record of Battles (Primary Dancer Outfit), Luxia from Azure Striker Gunvolt 3 (Secondary Dancer Outfit), Shizuku Oikawa (Physique & Casual Clothes), Mermaids from Final Fantasy 1 (Mermaid Tail)
⦁ Height: 5'7''
⦁ Weight: 126lbs.
⦁ Skin Tone: Light
⦁ Eye Color: Pink
⦁ Hair Color: Blue
⦁ Hair Length: Buttocks Length
⦁ Measurements: B41''-W25''-H36''
⦁ Distinguishing Features: Heart shaped birthmarks on back of right hand, styled like the triforce
⦁ Good Points: Intelligent, Playful, Enthusiastic, Kind, Caring, Friendly, Good Rhythm, Excellent Singer
⦁ Bad Points: Quiet on Occasion, Shameless
⦁ Likes: Mud Baths, Quicksand (Immensely), Gorons, Zoras, Gerudos, Dancing, Singing, Music, Bedlahs, Deserts, Swamps, Ballgowns, Like-Likes
⦁ Dislikes: Ganon, Vaati, Zant, Ghirahim, Redeads, Gibdos, Party-Poopers, Bad Singing
⦁ Biography: Allura is one of the many 1/2 mermaids born to Junichiro & Palutena, being born just a day after Avonmora was born, making her part of the 3rd line of 1/2 mermaids in the family. Allura is one of the select few who has a bust that surpasses her mother's, but like Coralia & Atargatis, hers is only bigger than Palutena by one inch. She is also one of few who isn't a special type of mermaid to hold this honor. Allura, like everyone else in her family, grew up with admiration for her father, and she, like a vast majority, wanted to be a hero like he was, but the issue she faced was that she had little idea of how to pull this off. But one day, she witnessed her sister Avonmora practice the art of dance, and this lead Allura to wanting to be a dancer herself, but as she did not feel confident in how well she'd do, she practiced in secret. However, her secret eventually got out when Allura was found by her mother Palutena as the former was practicing her dance moves. The sudden discovery of Allura dancing made her freeze up, but her mother actually helped Allura by teaching her how to dance herself personally. Allura welcomed her mother's lessons, and in a short amount of time, Allura became a professional dancer, and even when she took up learning how to fight via swords via lessons from her father, she proved to be a quick study there as well, eventually permitting her to help defend the lands of Hyrule, and even her home of Olympus. Eventually becoming known as the Charming Dancer, Allura is always ready to help fight off evil, and bring smiles to people via her dances whenever she is needed. As is to be expected from those in Juni's family, Allura is very friendly to those she meets. While she is known to be a quiet one on occasion, when the mood strikes perfectly, Allura reveals a more enthusiastic side to her & she becomes more outgoing as a result. She absolutely loves to dance, and never misses a chance to show off her moves when possible. She's also an excellent singer & will do so while dancing. It is said that her voice is haunting enough to be mystifying. However, Allura does not like party-poopers and she detests horrific singing. So much in fact, she'll stop whoever's singing & tell them to make it better without hesitation. She does not however, do this with her sister Sedona, as Sedona actually makes the effort to make her own terrible singing voice better. Like a handful of her sisters, Allura is a proven absolute mudlark, never hesitating to throw herself into a pit of quicksand the moment she finds signs of one, or sees one in full. Puts on one of the best hip wiggles.
⦁ Abilities: Being 1/2 Mermaid, Allura is capable of transforming into her mermaid form the moment she enters the water, eliminating the need for anything that enables free movement in the water. As a mermaid, like all her other 1/2 mermaid siblings, she has excellent swimming speed, can breathe underwater without the need to surface for air; though she & her other sisters form gills to help with this, too, and she can commune with aquatic creatures of any kind. However, she primarily transforms in fresh, or seawater. And like her mother & siblings, Allura strongly prefers the water to be clean before she thinks about transforming. Allura joins her party as a Dancer. Her primary job is to boost morality among her teammates through the usage of her dances, which have been proven to have mystical powers that rival the songs of ocarinas. Unfortunately, none of her dances have the warping powers that certain songs do, but it doesn't matter to Allura as she is not one to leave the field of battle unless necessary. In terms of weaponry, Allura is quite skilled with swords, but prefers using one-handed swords, eschewing longswords & claymores as they slow her down. She is also skilled with a bow and always has one handy when it is needed, and there's always a need for it. She begins with the following gear & skills.
⦁ Dancer Bedlah: Allura's primary dancer outfit sewn up by her mother Palutena. It's lightweight & breathable, allowing Allura to execute her dances flawlessly. However, it doesn't provide much defense, but every little bit helps.
⦁ Sturdy Dancer Suit: This skin tight dancer suit is just as lightweight & breathable as the bedlah, but despite its appearance, it lives up to its name & provides a slightly better defense boost. The only problem is: It makes Allura more vulnerable to the good feels of quicksand since it's skin tight.
⦁ Silver Yatagan: Allura's primary weapon. Forged in strong silver, this blade has a sharp enough edge to cut open swathes of enemies in a clean stroke. It's also lightweight. However, it has no guard, so Allura takes care to not let it slip from her grasp & get herself cut by it.
⦁ Silver Scimitar: Allura's secondary weapon. This blade is a bit stronger and has a guard to it to prevent accidental cuts to the hand. It is often used on things her Yatagan cannot cut apart easily.
⦁ Fairy Bow: Allura's primary ranged weapon. It's a cute bow that packs plenty of power with the arrows shot from it. It even has an actual fairy motive to live up to its name.
⦁ Eightfold Blade: A single-edged sword traditional to the Sheikah tribe. Forged using ancient technology, it's said to be among the sharpest conventional weapons ever made. Allura takes such great care of this blade that it will never break no matter how many times it is used.
⦁ Moonlight Scimitar: Delicate Gerudo carvings decorate this curved sword. The engraved blade is extremely sharp. Apparently it once served ceremonial purposes in festivals. Allura takes such good care of this blade that it never comes close to breaking.
⦁ Flameblade: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one is well taken care of that it will never break.
⦁ Frostblade: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. This one is well taken care of that it will never break.
⦁ Thunderblade: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. This one is well taken care of that it will never break.
⦁ Golden Bow: This Gerudo-made bow is popular for the fine ornamentations along its limbs. Designed for hunting and warfare alike, this bow was engineered to strike distant targets. This one is sturdy enough that the bow won't break at all.
⦁ Radiant Shield: This extravagant shield is presented to Gerudo warriors who rise to the rank of captain. Its apparent opulence is rivaled only by its combat capabilities. This one is especially sturdy, it'll never break.
⦁ Flamenco of Light: Allura dances the flamenco with the grace of the holy light around her. Allies in range of this dance will recover HP by a great amount, and if any have weapons with durability, their weapons & shields will not break for 10 minutes, and all attacks will deal bonus damage to undead enemies regardless of weapon being used.
⦁ Waltz of the Forest: Allura dances with the harmony of a forest, providing allies with auto-healing properties for 5 to 10 minutes. If actually used in a forested area, swamps included, the auto healing lasts for 30 minutes instead, and the healing is performed faster, with 1/4 heart per second being restored.
⦁ Acrobat of Fire: Allura dances like an acrobat with the ferocity of fire. This dance increases the attack power of allies for 8 minutes. If the dance is pulled off in an actual heated place, the increase is greater, and the time lasts for 16 minutes instead.
⦁ Ballet of Water: Allura performs a ballet while appearing to grace the waters she may or may not be standing on. This boosts allies' defense for 8 minutes, and allows those who can't breathe underwater to do so for 15 minutes. The latter effect is nullified if the user is wearing a Zora Tunic, or Zora Armor. Both of which allow the user to breathe underwater indefinitely while worn.
⦁ Boogaloo of Shadow: Allura performs a boogaloo with the haunting powers of the shadows. For 12 minutes, allies will gain a boost in speed, and hidden truths will be unveiled for 20 minutes.
⦁ Belly Dance of Spirit: Allura puts on a highly spirited belly dance, boosting the morale of her teammates, which gives them increased attack & defense for 15 minutes. It also grants them auto-healing for the same amount of time.
The Legend of Zelda: Nintendo
Allura was made by me, and belongs solely to me
Plus, the new Zelda OCs I've got listed were appearing as I was imagining them.
So I'm getting them out of the way. Here's the first one. A Dancer.
⦁ Name: Allura
⦁ Age: 18 (Day younger than Avonmora)
⦁ Gender: Female
⦁ Race: 1/2 Human, 1/2 Mermaid
⦁ Adventuring Occupation: Charming Dancer
⦁ Design Inspiration: Terra Branford (Main Body, Hairstyle, and Personality Basis), Shara from Altair: A Record of Battles (Primary Dancer Outfit), Luxia from Azure Striker Gunvolt 3 (Secondary Dancer Outfit), Shizuku Oikawa (Physique & Casual Clothes), Mermaids from Final Fantasy 1 (Mermaid Tail)
⦁ Height: 5'7''
⦁ Weight: 126lbs.
⦁ Skin Tone: Light
⦁ Eye Color: Pink
⦁ Hair Color: Blue
⦁ Hair Length: Buttocks Length
⦁ Measurements: B41''-W25''-H36''
⦁ Distinguishing Features: Heart shaped birthmarks on back of right hand, styled like the triforce
⦁ Good Points: Intelligent, Playful, Enthusiastic, Kind, Caring, Friendly, Good Rhythm, Excellent Singer
⦁ Bad Points: Quiet on Occasion, Shameless
⦁ Likes: Mud Baths, Quicksand (Immensely), Gorons, Zoras, Gerudos, Dancing, Singing, Music, Bedlahs, Deserts, Swamps, Ballgowns, Like-Likes
⦁ Dislikes: Ganon, Vaati, Zant, Ghirahim, Redeads, Gibdos, Party-Poopers, Bad Singing
⦁ Biography: Allura is one of the many 1/2 mermaids born to Junichiro & Palutena, being born just a day after Avonmora was born, making her part of the 3rd line of 1/2 mermaids in the family. Allura is one of the select few who has a bust that surpasses her mother's, but like Coralia & Atargatis, hers is only bigger than Palutena by one inch. She is also one of few who isn't a special type of mermaid to hold this honor. Allura, like everyone else in her family, grew up with admiration for her father, and she, like a vast majority, wanted to be a hero like he was, but the issue she faced was that she had little idea of how to pull this off. But one day, she witnessed her sister Avonmora practice the art of dance, and this lead Allura to wanting to be a dancer herself, but as she did not feel confident in how well she'd do, she practiced in secret. However, her secret eventually got out when Allura was found by her mother Palutena as the former was practicing her dance moves. The sudden discovery of Allura dancing made her freeze up, but her mother actually helped Allura by teaching her how to dance herself personally. Allura welcomed her mother's lessons, and in a short amount of time, Allura became a professional dancer, and even when she took up learning how to fight via swords via lessons from her father, she proved to be a quick study there as well, eventually permitting her to help defend the lands of Hyrule, and even her home of Olympus. Eventually becoming known as the Charming Dancer, Allura is always ready to help fight off evil, and bring smiles to people via her dances whenever she is needed. As is to be expected from those in Juni's family, Allura is very friendly to those she meets. While she is known to be a quiet one on occasion, when the mood strikes perfectly, Allura reveals a more enthusiastic side to her & she becomes more outgoing as a result. She absolutely loves to dance, and never misses a chance to show off her moves when possible. She's also an excellent singer & will do so while dancing. It is said that her voice is haunting enough to be mystifying. However, Allura does not like party-poopers and she detests horrific singing. So much in fact, she'll stop whoever's singing & tell them to make it better without hesitation. She does not however, do this with her sister Sedona, as Sedona actually makes the effort to make her own terrible singing voice better. Like a handful of her sisters, Allura is a proven absolute mudlark, never hesitating to throw herself into a pit of quicksand the moment she finds signs of one, or sees one in full. Puts on one of the best hip wiggles.
⦁ Abilities: Being 1/2 Mermaid, Allura is capable of transforming into her mermaid form the moment she enters the water, eliminating the need for anything that enables free movement in the water. As a mermaid, like all her other 1/2 mermaid siblings, she has excellent swimming speed, can breathe underwater without the need to surface for air; though she & her other sisters form gills to help with this, too, and she can commune with aquatic creatures of any kind. However, she primarily transforms in fresh, or seawater. And like her mother & siblings, Allura strongly prefers the water to be clean before she thinks about transforming. Allura joins her party as a Dancer. Her primary job is to boost morality among her teammates through the usage of her dances, which have been proven to have mystical powers that rival the songs of ocarinas. Unfortunately, none of her dances have the warping powers that certain songs do, but it doesn't matter to Allura as she is not one to leave the field of battle unless necessary. In terms of weaponry, Allura is quite skilled with swords, but prefers using one-handed swords, eschewing longswords & claymores as they slow her down. She is also skilled with a bow and always has one handy when it is needed, and there's always a need for it. She begins with the following gear & skills.
⦁ Dancer Bedlah: Allura's primary dancer outfit sewn up by her mother Palutena. It's lightweight & breathable, allowing Allura to execute her dances flawlessly. However, it doesn't provide much defense, but every little bit helps.
⦁ Sturdy Dancer Suit: This skin tight dancer suit is just as lightweight & breathable as the bedlah, but despite its appearance, it lives up to its name & provides a slightly better defense boost. The only problem is: It makes Allura more vulnerable to the good feels of quicksand since it's skin tight.
⦁ Silver Yatagan: Allura's primary weapon. Forged in strong silver, this blade has a sharp enough edge to cut open swathes of enemies in a clean stroke. It's also lightweight. However, it has no guard, so Allura takes care to not let it slip from her grasp & get herself cut by it.
⦁ Silver Scimitar: Allura's secondary weapon. This blade is a bit stronger and has a guard to it to prevent accidental cuts to the hand. It is often used on things her Yatagan cannot cut apart easily.
⦁ Fairy Bow: Allura's primary ranged weapon. It's a cute bow that packs plenty of power with the arrows shot from it. It even has an actual fairy motive to live up to its name.
⦁ Eightfold Blade: A single-edged sword traditional to the Sheikah tribe. Forged using ancient technology, it's said to be among the sharpest conventional weapons ever made. Allura takes such great care of this blade that it will never break no matter how many times it is used.
⦁ Moonlight Scimitar: Delicate Gerudo carvings decorate this curved sword. The engraved blade is extremely sharp. Apparently it once served ceremonial purposes in festivals. Allura takes such good care of this blade that it never comes close to breaking.
⦁ Flameblade: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one is well taken care of that it will never break.
⦁ Frostblade: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. This one is well taken care of that it will never break.
⦁ Thunderblade: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. This one is well taken care of that it will never break.
⦁ Golden Bow: This Gerudo-made bow is popular for the fine ornamentations along its limbs. Designed for hunting and warfare alike, this bow was engineered to strike distant targets. This one is sturdy enough that the bow won't break at all.
⦁ Radiant Shield: This extravagant shield is presented to Gerudo warriors who rise to the rank of captain. Its apparent opulence is rivaled only by its combat capabilities. This one is especially sturdy, it'll never break.
⦁ Flamenco of Light: Allura dances the flamenco with the grace of the holy light around her. Allies in range of this dance will recover HP by a great amount, and if any have weapons with durability, their weapons & shields will not break for 10 minutes, and all attacks will deal bonus damage to undead enemies regardless of weapon being used.
⦁ Waltz of the Forest: Allura dances with the harmony of a forest, providing allies with auto-healing properties for 5 to 10 minutes. If actually used in a forested area, swamps included, the auto healing lasts for 30 minutes instead, and the healing is performed faster, with 1/4 heart per second being restored.
⦁ Acrobat of Fire: Allura dances like an acrobat with the ferocity of fire. This dance increases the attack power of allies for 8 minutes. If the dance is pulled off in an actual heated place, the increase is greater, and the time lasts for 16 minutes instead.
⦁ Ballet of Water: Allura performs a ballet while appearing to grace the waters she may or may not be standing on. This boosts allies' defense for 8 minutes, and allows those who can't breathe underwater to do so for 15 minutes. The latter effect is nullified if the user is wearing a Zora Tunic, or Zora Armor. Both of which allow the user to breathe underwater indefinitely while worn.
⦁ Boogaloo of Shadow: Allura performs a boogaloo with the haunting powers of the shadows. For 12 minutes, allies will gain a boost in speed, and hidden truths will be unveiled for 20 minutes.
⦁ Belly Dance of Spirit: Allura puts on a highly spirited belly dance, boosting the morale of her teammates, which gives them increased attack & defense for 15 minutes. It also grants them auto-healing for the same amount of time.
The Legend of Zelda: Nintendo
Allura was made by me, and belongs solely to me
Category Story / Portraits
Species Humanoid
Gender Female
Size 50 x 50px
Comments