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3rd of the 4.
This just leaves my Blademaster Paladin
Name: Marisabel
Age: 20 (Born in between Dandrenor & Needle and Athena)
Gender: Female
Race: 1/2 Human, 1/2 Mermaid (Orcamaid)
Adventuring Occupation: Elementalist Monk
Design Inspiration: Kikyo from Inuyasha (Main Body, Hairstyle, and half of Personality Basis), Neera Li (Monk Uniform & Half of Personality Basis), Sana Sunomiya (Physique), Daphne Blake during the Alien Invaders (Casual Clothes), Orca (Mermaid Tail)
Height: 5'7''
Weight: 122lbs.
Skin Tone: Light
Eye Color: Brown
Hair Color: Brown
Hair Length: Thigh Length
Measurements: B42''-W24''-H37''
Distinguishing Features: Star shaped beauty mark above right eye
Good Points: Intelligent, Dutiful, Loyal, Friendly, Caring, Kind, Alert, Sisterly
Bad Points: Temperamental, Critical at times
Likes: Mud Baths, Quicksand, Meditating, Martial Arts, Nature, Animals, Beaches, Forests, Butterflies, Zora, Gorons, Koroks, Camping
Dislikes: Ganon, Vaati, Zant, Ghirahim, Poachers, Moblins, Yiga Clan, Litterbugs
Biography: Marisabel is one of the many 1/2 mermaids born to Junichiro & Palutena, being born sometime in between Dandrenor & Needle, and Athena, making her part of the 1st line of 1/2 mermaids born into the family. Marisabel holds the honor of being one of the handful of 1/2 mermaids who exceeds her mother in terms of bustiness, being one of the four who has a 42in. bust while still sporting a K-Cup bust, just below Malila herself, who is at 43in. Marisabel, like many others, grew up wanting to be just like her father Juni: A champion hero. Yet while most opted to be warriors, paladins, or something similar, Marisabel took up martial arts, and staff fighting, deciding to fight as a monk instead. However, she did not opt out from learning how to use swords & spears. Nevertheless, Marisabel studied many forms of martial arts, including her younger sister Tefnut's Mudlark Heart, even though Marisabel felt it wouldn't fit her fighting style. But it ended up doing so in the end, and Marisabel kept her studies going all the same. Eventually, Marisabel has studied all that she was able to master, and in no time at all, she was hammering away at monsters in Hyrule with her fists & staff like nobody's business, yet it was also worth noting that Marisabel had also learned how to fight using the 4 basic elements for more damage. Yet her control was more among the lines of means of ki rather than magic. Nevertheless, this ended up earning Marisabel the nickname of the Elementalist Monk. A title she holds up to high regard, and to this day, she still fights for peace in Hyrule, and to help keep her homeworld of Olympus safe from threats forgien & domestic. As is to be expected from those in Juni's family, Marisabel is a genuine big sister. Kind & Caring, she is loyal to her family, and those she considers her friends. However, she appears to have hung around her older sister Misaki a lot, and so has inherited her tendency to be critical at times. She's also temperamental, as while she's usually a calm individual, Marisabel can snap if pushed far enough; which is not recommended. Marisabel is a nature lover & loves to stroll through forests no matter how muddy they may be, not even caring if she were to step into some quicksand either. As an animal lover, she detests poachers, and hates litterbugs, feeling (rightfully so) that people shouldn't turn nature into a trash bin. Meditates under waterfalls the longest.
Abilities: Being 1/2 Mermaid, Marisabel is capable of transforming into her mermaid form the moment she enters the water, eliminating the need for anything that enables free movement in the water. As a mermaid, like all her other 1/2 mermaid siblings, she has excellent swimming speed, can breathe underwater without the need to surface for air; though she & her other sisters form gills to help with this, too, and she can commune with aquatic creatures of any kind. However, she primarily transforms in fresh, or seawater. And like her mother & siblings, Marisabel strongly prefers the water to be clean before she thinks about transforming. Marisabel lives up to her name as an Elementalist Monk. She has the power to infuse her chi with the 4 basic elements of fire, water, earth, and air for devastating damage to her foes, but she seems to do it on a kinetic level instead of magical, but it doesn't really matter as Marisabel has good enough control over these elements to pose a great threat. Marisabel primarily fights using her fists & feet as she's a martial artist at heart, knowing many forms of martial arts, including a good amount of the Mudlark Heart her little sister Tefnut invented herself. She's so fast on her feet that her opponents never see her attacks coming until it's too late. Weapon wise, Marisabel primarily fights with a staff, and is extremely skilled with it. However, she is not above fighting with a sword or spear if it comes to that, as there are indeed some enemies that her staff won't be able to bludgeon, or pulverize with her fists. Her starting gear & abilities are as follows.
Elemental Monk Robes: Marisabel's robes made by her mother Palutena. These robes, backed by lightweight slacks, are Marisabel's choice of armor as she can move fast in them, and they still provide some good defense to them as well.
Bo Staff: An incredibly thick staff perfect for fighting. It's made of some really tough wood, not even a Darknut's sword, or an Iron Knuckle's axe, can chop it easily. It's also so thick, that it won't burn as easily as a Deku Stick would.
Silver Jian: A one-handed sword infused with silver. It's sharp enough to cut apart some light armor easily, and still retain its edge.
Golden Naginata: A naginata fused together with gold dust. It's sharp enough to pose a real threat to enemies.
Eightfold Blade: A single-edged sword traditional to the Sheikah tribe. Forged using ancient technology, it's said to be among the sharpest conventional weapons ever made. This one is well taken care of, so it won't break.
Windcleaver: This sword is favored by high-ranking members of the Yiga. When wielded by a proficient fighter, its unique shape cleaves the very wind and creates a vacuum. This one is well taken care of, so it won't break.
Flameblade: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
Frostblade: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much care.
Thunderblade: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
Serpentine Spear: The spearhead of this weapon is uniquely Sheikah in design. Spear masters of the Sheikah tribe can use the crescent shape to snag their opponents and deliver brutal cuts. This one receives a lot of care, so it never comes close to breaking.
Shield of the Mind's Eye: A small Sheikah-made shield. Its design is intended to decrease blind spots without sacrificing too much defense. This one is so sturdy, it won't break.
Flamespear: A magical spear forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
Frostspear: A magical spear forged from ancient ice taken from the Hebra Mountains. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much
care.
Thunderspear: A magical spear that contains thunder from Thundra Plateau in its tip. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
Elemental Chi: Marisabel harnesses her chi with the power of the elements at her side. They power varies, but she typically favors the four basic ones.
Pyrokinesis: Marisabel can control fire in a similar manner to pyromancy, but Marisabel has the bonus of focusing her mind to make her control rival that of a pyromancer's. However, while she can compete with Melkey, she will never come close to the level that Martisha's Volcanism Septima allows for it. Regardless, the flames Marisabel makes, or controls, can reach white hot temperatures & burn all foes exposed to ash.
Hydrokinesis: Marisabel has the power to manipulate water as well. With hydrokinesis, she can form water in her hands, or control other bodies of water to make them very gentle, or have them turn into lethal torrents.
Geokinesis: Marisabel is able to control the earth around her, making it jut out lethal stone spikes, cause earthquakes, or even become quicksand. The last of which appears to be Marisabel's favorite.
Aerokinesis: Marisabel has the power to manipulate the air as well. She is able to make the wind blow in the direction she wants it, and if push comes to shove, she can cause a great storm to appear as well.
The Legend of Zelda: Nintendo
Marisabel was made by me, and belongs solely to me
This just leaves my Blademaster Paladin
Name: Marisabel
Age: 20 (Born in between Dandrenor & Needle and Athena)
Gender: Female
Race: 1/2 Human, 1/2 Mermaid (Orcamaid)
Adventuring Occupation: Elementalist Monk
Design Inspiration: Kikyo from Inuyasha (Main Body, Hairstyle, and half of Personality Basis), Neera Li (Monk Uniform & Half of Personality Basis), Sana Sunomiya (Physique), Daphne Blake during the Alien Invaders (Casual Clothes), Orca (Mermaid Tail)
Height: 5'7''
Weight: 122lbs.
Skin Tone: Light
Eye Color: Brown
Hair Color: Brown
Hair Length: Thigh Length
Measurements: B42''-W24''-H37''
Distinguishing Features: Star shaped beauty mark above right eye
Good Points: Intelligent, Dutiful, Loyal, Friendly, Caring, Kind, Alert, Sisterly
Bad Points: Temperamental, Critical at times
Likes: Mud Baths, Quicksand, Meditating, Martial Arts, Nature, Animals, Beaches, Forests, Butterflies, Zora, Gorons, Koroks, Camping
Dislikes: Ganon, Vaati, Zant, Ghirahim, Poachers, Moblins, Yiga Clan, Litterbugs
Biography: Marisabel is one of the many 1/2 mermaids born to Junichiro & Palutena, being born sometime in between Dandrenor & Needle, and Athena, making her part of the 1st line of 1/2 mermaids born into the family. Marisabel holds the honor of being one of the handful of 1/2 mermaids who exceeds her mother in terms of bustiness, being one of the four who has a 42in. bust while still sporting a K-Cup bust, just below Malila herself, who is at 43in. Marisabel, like many others, grew up wanting to be just like her father Juni: A champion hero. Yet while most opted to be warriors, paladins, or something similar, Marisabel took up martial arts, and staff fighting, deciding to fight as a monk instead. However, she did not opt out from learning how to use swords & spears. Nevertheless, Marisabel studied many forms of martial arts, including her younger sister Tefnut's Mudlark Heart, even though Marisabel felt it wouldn't fit her fighting style. But it ended up doing so in the end, and Marisabel kept her studies going all the same. Eventually, Marisabel has studied all that she was able to master, and in no time at all, she was hammering away at monsters in Hyrule with her fists & staff like nobody's business, yet it was also worth noting that Marisabel had also learned how to fight using the 4 basic elements for more damage. Yet her control was more among the lines of means of ki rather than magic. Nevertheless, this ended up earning Marisabel the nickname of the Elementalist Monk. A title she holds up to high regard, and to this day, she still fights for peace in Hyrule, and to help keep her homeworld of Olympus safe from threats forgien & domestic. As is to be expected from those in Juni's family, Marisabel is a genuine big sister. Kind & Caring, she is loyal to her family, and those she considers her friends. However, she appears to have hung around her older sister Misaki a lot, and so has inherited her tendency to be critical at times. She's also temperamental, as while she's usually a calm individual, Marisabel can snap if pushed far enough; which is not recommended. Marisabel is a nature lover & loves to stroll through forests no matter how muddy they may be, not even caring if she were to step into some quicksand either. As an animal lover, she detests poachers, and hates litterbugs, feeling (rightfully so) that people shouldn't turn nature into a trash bin. Meditates under waterfalls the longest.
Abilities: Being 1/2 Mermaid, Marisabel is capable of transforming into her mermaid form the moment she enters the water, eliminating the need for anything that enables free movement in the water. As a mermaid, like all her other 1/2 mermaid siblings, she has excellent swimming speed, can breathe underwater without the need to surface for air; though she & her other sisters form gills to help with this, too, and she can commune with aquatic creatures of any kind. However, she primarily transforms in fresh, or seawater. And like her mother & siblings, Marisabel strongly prefers the water to be clean before she thinks about transforming. Marisabel lives up to her name as an Elementalist Monk. She has the power to infuse her chi with the 4 basic elements of fire, water, earth, and air for devastating damage to her foes, but she seems to do it on a kinetic level instead of magical, but it doesn't really matter as Marisabel has good enough control over these elements to pose a great threat. Marisabel primarily fights using her fists & feet as she's a martial artist at heart, knowing many forms of martial arts, including a good amount of the Mudlark Heart her little sister Tefnut invented herself. She's so fast on her feet that her opponents never see her attacks coming until it's too late. Weapon wise, Marisabel primarily fights with a staff, and is extremely skilled with it. However, she is not above fighting with a sword or spear if it comes to that, as there are indeed some enemies that her staff won't be able to bludgeon, or pulverize with her fists. Her starting gear & abilities are as follows.
Elemental Monk Robes: Marisabel's robes made by her mother Palutena. These robes, backed by lightweight slacks, are Marisabel's choice of armor as she can move fast in them, and they still provide some good defense to them as well.
Bo Staff: An incredibly thick staff perfect for fighting. It's made of some really tough wood, not even a Darknut's sword, or an Iron Knuckle's axe, can chop it easily. It's also so thick, that it won't burn as easily as a Deku Stick would.
Silver Jian: A one-handed sword infused with silver. It's sharp enough to cut apart some light armor easily, and still retain its edge.
Golden Naginata: A naginata fused together with gold dust. It's sharp enough to pose a real threat to enemies.
Eightfold Blade: A single-edged sword traditional to the Sheikah tribe. Forged using ancient technology, it's said to be among the sharpest conventional weapons ever made. This one is well taken care of, so it won't break.
Windcleaver: This sword is favored by high-ranking members of the Yiga. When wielded by a proficient fighter, its unique shape cleaves the very wind and creates a vacuum. This one is well taken care of, so it won't break.
Flameblade: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
Frostblade: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much care.
Thunderblade: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
Serpentine Spear: The spearhead of this weapon is uniquely Sheikah in design. Spear masters of the Sheikah tribe can use the crescent shape to snag their opponents and deliver brutal cuts. This one receives a lot of care, so it never comes close to breaking.
Shield of the Mind's Eye: A small Sheikah-made shield. Its design is intended to decrease blind spots without sacrificing too much defense. This one is so sturdy, it won't break.
Flamespear: A magical spear forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
Frostspear: A magical spear forged from ancient ice taken from the Hebra Mountains. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much
care.
Thunderspear: A magical spear that contains thunder from Thundra Plateau in its tip. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
Elemental Chi: Marisabel harnesses her chi with the power of the elements at her side. They power varies, but she typically favors the four basic ones.
Pyrokinesis: Marisabel can control fire in a similar manner to pyromancy, but Marisabel has the bonus of focusing her mind to make her control rival that of a pyromancer's. However, while she can compete with Melkey, she will never come close to the level that Martisha's Volcanism Septima allows for it. Regardless, the flames Marisabel makes, or controls, can reach white hot temperatures & burn all foes exposed to ash.
Hydrokinesis: Marisabel has the power to manipulate water as well. With hydrokinesis, she can form water in her hands, or control other bodies of water to make them very gentle, or have them turn into lethal torrents.
Geokinesis: Marisabel is able to control the earth around her, making it jut out lethal stone spikes, cause earthquakes, or even become quicksand. The last of which appears to be Marisabel's favorite.
Aerokinesis: Marisabel has the power to manipulate the air as well. She is able to make the wind blow in the direction she wants it, and if push comes to shove, she can cause a great storm to appear as well.
The Legend of Zelda: Nintendo
Marisabel was made by me, and belongs solely to me
Category Story / Portraits
Species Humanoid
Gender Female
Size 50 x 50px
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