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~Oldschoolgamers
Old school gamers is a page made for the appreciation and preservation of the classic games and information.
I'm a gamer just like you are and my goal is to show you the vast world of video games from the past.
I will post news story's, interviews with gamers and even game makers. Try to unravel the myths and legends that surround games, company's and even people.
Please join me in my never ending quest to enlighten and entertain you.
I stream live on twitch: https://www.twitch.tv/djsnowfangosg
New discord group Old school game room: https://discord.gg/jBjMMhQTee
If you're into old school games add oldschoolgamers to your profile!
Sister page for table top gaming: d20
The Owner and founder: djsnowfang
I'm a gamer just like you are and my goal is to show you the vast world of video games from the past.
I will post news story's, interviews with gamers and even game makers. Try to unravel the myths and legends that surround games, company's and even people.
Please join me in my never ending quest to enlighten and entertain you.
I stream live on twitch: https://www.twitch.tv/djsnowfangosg
New discord group Old school game room: https://discord.gg/jBjMMhQTee
If you're into old school games add oldschoolgamers to your profile!
Sister page for table top gaming: d20
The Owner and founder: djsnowfang
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Comments Earned: 5406
Comments Made: 3235
Journals: 477
Comments Made: 3235
Journals: 477
Recent Journal
The Development of Fatal Frame 3 was Haunted?
19 days ago
These hauntings and curses that trickled out in interviews from all walks of the development team made this series almost as much of an urban legend as the experiences and nightmares it tried to emulate, setting it apart from any game in the history of the industry.
Lets start with what the director sead Makoto Shibata during an interview.
"Often I would wake inside my futon in the middle of the night, and there would be hundreds of ‘presences’ coming down the road,” he explained. “In hushed, whispering voices they would say things that I couldn’t catch, slowly walking along, filling the width of the road. Once they reached the curve in front of our house, they would always vanish.”
So with this in mind we can now move on the to hauntings the plagued the development of Fatal frame 3.
1) At night especially, peculiar events occurred at their office. A woman who stayed late alone on the floor heard a clicking keyboard that would stop when she went to investigate and then begin again when she sat back down.
2) A voice actor hearing loud knocks inside an apparently soundproofed recording booth.
3) This one took me by surprise, strange sounds heard were replicated as much as humanly possible by the sound designers and directors. At times, the unexplainable sounds were directly recorded and inserted into the game. Dose this mean we have actual ghosts sounds in Fatal frame 3??
4) This one is shocking to say the least, in late 2002 when Shibata claims a spirit of a woman accosted him in his own home. She had shoulder-length black hair and maybe a white dress or kimono and was lying face-down on his futon. Shibata stared at her for a while before he flipped a light switch, but the light didn’t turn on. The presence stayed, motionless, for a while until Shibata snapped and shouted in frustration. At the sound, the spirit finally melted away into the air.
5) During development of Fatal Frame 3, a purification was finally performed. This, though, backfired.
As if he had taken damage from the purification (perhaps he's really an evil spirit), he became ill and retreated to bed. As if he had brought something strange back from the purification with him, people kept getting sick one after the other, the equipment would simultaneously stop working, and in actual fact more bizarre phenomena occurred than ever before.
Inconclusion: You think this was to hype up the scares for the game or do you really think all this happened and all we are left with is to speculate on what really happened during development?
My opinion: I think yes this all happened. I would like to get your take on this.
Lets start with what the director sead Makoto Shibata during an interview.
"Often I would wake inside my futon in the middle of the night, and there would be hundreds of ‘presences’ coming down the road,” he explained. “In hushed, whispering voices they would say things that I couldn’t catch, slowly walking along, filling the width of the road. Once they reached the curve in front of our house, they would always vanish.”
So with this in mind we can now move on the to hauntings the plagued the development of Fatal frame 3.
1) At night especially, peculiar events occurred at their office. A woman who stayed late alone on the floor heard a clicking keyboard that would stop when she went to investigate and then begin again when she sat back down.
2) A voice actor hearing loud knocks inside an apparently soundproofed recording booth.
3) This one took me by surprise, strange sounds heard were replicated as much as humanly possible by the sound designers and directors. At times, the unexplainable sounds were directly recorded and inserted into the game. Dose this mean we have actual ghosts sounds in Fatal frame 3??
4) This one is shocking to say the least, in late 2002 when Shibata claims a spirit of a woman accosted him in his own home. She had shoulder-length black hair and maybe a white dress or kimono and was lying face-down on his futon. Shibata stared at her for a while before he flipped a light switch, but the light didn’t turn on. The presence stayed, motionless, for a while until Shibata snapped and shouted in frustration. At the sound, the spirit finally melted away into the air.
5) During development of Fatal Frame 3, a purification was finally performed. This, though, backfired.
As if he had taken damage from the purification (perhaps he's really an evil spirit), he became ill and retreated to bed. As if he had brought something strange back from the purification with him, people kept getting sick one after the other, the equipment would simultaneously stop working, and in actual fact more bizarre phenomena occurred than ever before.
Inconclusion: You think this was to hype up the scares for the game or do you really think all this happened and all we are left with is to speculate on what really happened during development?
My opinion: I think yes this all happened. I would like to get your take on this.
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Mario bros the movie
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Kopa
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I bet i can shoot the mine in your hand! (Goldeneye 64)
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Thanks for creating such icon. :)